earle117
earle117
earle117

Sweet Chili could kick Hot Mustard's ass any day of the week.

Awesome article, Totilo.

Yeah, the sculpting seemed cool. But the animation parts made no sense at all.

Hopefully. It looked interested, until they just kept showing the same looking simplistic puzzle concept over and over...

So because this game looks boring as fuck I clearly don't "understand" sophisticated games? Fuck off man, I enjoy puzzle games as much as the next person, and I loved Blow's game Braid, but the game play of this entire game looks to be shitty, easy, 2-D line puzzles.

I think a lot of the trash talking isn't because the video sucked, but more because it was ridiculously fake and that the actual product won't resemble it in any fashion.

Graphics looked cool and fun, but the video made it seem like the entire gameplay was based around shitty little 2D puzzles... what the fuck.

And... I just read the RPS article, which I hadn't before realized was a rebuttal to the AT article. So yeah, ignore my previous post, as I hadn't read the RPS article at the time I had posted it. >.<

The AT article seems kinda janky. I get what he was getting at, that we should understand Bungie's opinion, because PCs are falling behind consoles. But then he compares TF2 to Halo 4, saying that Halo 4 has more players daily. There are a couple of problems with that, though:

Hunter Mode sounds exactly like Predator Mode from Far Cry Instincts, aka the best multiplayer experience outside of Halo 2 on XBL back before the 360.

From the Xbox to the 360, I can think of 3 games off the top of my head: NFS Most Wanted, King Kong, and Battlefield 2 MC. All 3 of those were identical between systems, with the exception of looking slightly prettier on 360.

Well, I'm mostly talking about this generation, but The Elder Scrolls, Dragon Age, Mass Effect, Fallout, Fable, The Witcher, as well as aRGPs like Diablo/Titan Quest, and from the olden days, the slew of fantastic DnD games.

It still requires clicking a ridiculous amount of times to read a full discussion, which usually means that in order to read all the comments on the article, I end up with an insane amount of tabs open. I will agree though, while inconvenient, the newer system actually works, whereas when they first changed it, it was

He was using phones as a comparison, as in, phones register multiple fingers, whereas this one won't...

If it's due to their business practices and you don't want to give them money, then ok, more gamers should show self restraint and not support companies that they morally disagree with, and I'm all for that.

Website updates drove a lot of people away from here. Kinja made me stop commenting for a few months, and a lot of old Kotakuites moved to other sites.

Also, if you do have any recommendations, I currently own a gaming PC and an Xbox 360, no current handhelds or PS3/Wii at the moment.

Alright, I haven't really played any RPGs this whole gen. Back in the days I played FF 7/10/10-2, ChronoTrigger, and Xenogears that I can think of off the top of my head. I enjoyed them, but wasn't much of a "fan" of the genre I suppose. I'm mostly into shooters, western RPGs, action, and indie games I guess.

" but getting games to work with WINE and shit didn't work so well." I was referring to when I used to use Linux. And even though support is a lot better now and will keep getting better, the vast majority of my games still won't work on Linux.

That guy's gonna get his ass beat when my time machine gets out of early development phase and into full on testing.