duchessofnuts
duchessofnuts
duchessofnuts

I am now completely incapable of looking at a photograph of George R. R. Martin looking happy without thinking that I am looking at a photograph of George R. R. Martin laughing at somebody's death.

The demon asked her repeatedly, telling her that she had to meet him halfway on this sex deal. You could argue that she was previously in a mental institution, but then again in the show all of this stuff is real and she was never actually mentally ill.

Every creature of Earth, Heaven and the Nine Hells has already said "yes" to Eva Green in their hearts.

Recent TV might have made you expect that, but this demon asked consent first.

I didn't say they were the same. They're both AAA action games though, huge franchises.

No, obviously not. I'm not asking for people to change their protag partway through production.

She's famous for killing Marat, and a mob killed her afterwards. We don't know who else she killed before, or why she was selected for this job.

I'm just irritated by the CD, really. When I saw the game's E3 demos, I wasn't even thinking about the protag. The game looks great, I wanted to buy it, and I still will. It's this mealy-mouthed explanation from Amancio that's got me fired up.

You didn't give me a reason to anticipate poor sales. Tomb Raider sold well, despite the dreaded lady curse. I see people saying it sold poorly all the time because this expectation is so ingrained, but it did sell well. The problem is one of promotion, and female-led games famously are not as well supported as

Who says we want customisation or a female option? I want a female story, therefore one voice actor for the protag's script. Special animations? The main character always has special attention, and often has unique animations to differentiate the protag from the rest.

We can't give in to that, though. More expensive? Sure, it's more expensive than only having 6'2" male characters. Is it a reason to not question it? No, because if that's a good answer today then it means it's always a good answer, and you can never have female characters (or even male characters who don't fit the

Liberations was a downgraded spin-off which was given extremely soft promotion by comparison with the main games, and it got lukewarm reviews due to its many technical shortcomings. On top of its origins as a Vita game, it was generationally out of step with its own series by the time it arrived on PC and the main

I could just about buy it, given that this new game has tons of new animations, that they couldn't reuse Liberations' work. However...

I wasn't thinking of people eating dogs, so much as cultures where dogs are not eaten but don't have the esteem that they do in most of Europe and North America—most of the world, really. You are talking about intelligence of some kind though, whether that's intellectual or emotional. I'm not sure what you mean by an

This is not really a good basis for why you eat one animal and not another. Dogs don't have this kind of interaction with humans all over the world, and I have no idea why looking to see where you are pointing is a more intelligent behaviour than looking at your fingertip. You're framing a very basic dog behaviour as

The single player demo appears to show an identical stealth system to the one in Watch Dogs, so it's not exactly "crouch" so much as the character automatically ducking while in a restricted area, and then doing a full crouch only when told to get behind cover (and then "corner" to move around that object).

Edward does sound Welsh. That's a South Wales accent.

I don't think there's a cultural difference with regard to moon masks :)