“People keep giving former WWF/WCW writer Vince Russo jobs and forums to speak even though he’s the booking equivalent of when your leg falls asleep on the toilet.”
“People keep giving former WWF/WCW writer Vince Russo jobs and forums to speak even though he’s the booking equivalent of when your leg falls asleep on the toilet.”
I’ve been waiting since E3 for Vanillaware to state their next project. I was pretty happy with the PSN Store version of the original Odin Sphere, but this does make me hopefully that in a few scant-odd years, it might be possible to re-buy Muramasa. Which I will totally do when that happens.
Alright. Clearly no expense is being spared. I just hope it can do something to make audiences care about the characters.
I wasn’t that in the loop, but this all seems so sudden.
It reminds me of how the later Sonic games tried to depict a real world setting with a character that doesn’t belong there.
Ah, the memories. I played this on the Atari ST, and go to the wizard. Amusing that you only needed to touch him to defeat him-simply rolling into his shins was enough to win.
This is starting to turn into this era's N64 controller.
You know, the first time I saw Mortal Kombat, I was disgusted. I thought it was gross. This was...somewhere in 1992 in the mall in the arcade, with the stage with the monks and Scorpion and Sub-Zero uppercuting eachother over and over again in demo mode, giant gobs of uppercut blood leaping out of the sprites like…
It's kind of amazing just how few current titles there are that could be followed up by a '2'.
These are rather amazing. There's a lot of novelty to them. I love it!
Oh god damn. This contest is over.
"As strange as it might seem, you may not like a quality in someone else because it embodies a trait you wish you had more of."
This. A thousands, this. I don't care how real someone says their graphics will look, watching it in motion and observing how things animate says a hell of a lot more about how lifelike a thing will seem. It doesn't have to LOOK real, it just has to FEEL real.
I hate to be that guy, but is there any indication of when they think Torment might be released? I want to make room for it in my schedule as soon as I can.
You know, I've never played a Borderlands game, but this? Low gravity moon combat? All this other stuff? It sounds like a big bowl of triple-flavored ice cream covered in pop rocks and mega warheads. It looks like a much more clever version of something Ritual Entertainment might've tried to do if they were still…
It does look amazing. For now, I'm going to refer to it as Final Fantasy Entourage.
Well, that's the thing. Games have a wealth of subjective variety. It can be hard enough to nail down in a review exactly what sort of thing the game is trying to succeed at being, much less distill it into a matrix of qualifying values. At the end of the day, a Yes/No answer and then a Why tells me a hell of a lot…
That's actually a very valid point. The game is PLAYABLE, and it's easy to continue playing. The gear and leveling is almost insanely positioned so you generally end a mission with more than 75% of what you need, encouraging you to go another round. It's very pretty. But, it DOES feel like it's pretending to be a…
The Box Level was such a confectionery delight, how it kept opening and opening and transforming in front of you. I'm glad there will be more because the first game proved a lot about how creative and interesting these levels could be. Extra levels should be able to take those same ideas a lot further.
I found the .gif on the top of the page exciting. The actual video...much less so. I applaud the effort, but why, when Brutal Doom is right there?