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Derrick Sanskrit
dsanskrit--disqus

Ah yes, Nintendo Land, not Game & Wario. I get those games confused, since Game & Wario did such a better job showing off what the Wii U gamepad could do. The shuriken demo in the trailer featured a photorealistic style in a moving environment, while the Nintendo Land game featured papercraft dioramas in a stationary

The Wii U announcement showed off a Zelda game that never existed (outside of a small tech demo to show off a lighting engine), a tabletop game of reversi I don't recall ever seeing release (an indie developer is currently working on one that seems to be based on the original Nintendo tease), and a ninja throwing star

As with past Nintendo console announcement videos, I'm not convinced yet that the footage on screen is promises of actual games or just speculative filler. The Mario Kart shown features King Boo and two weapon slots, neither of which were in the Wii U's Mario Kart 8, and the Splatoon sequence showed off several

I bought the documentary on VHX a while back and it included unedited video of all the shows on the tour, most of which featured D&D, so that was several hours of drunken role-play wackiness. I tried to edit just those bits together as a DVD for my own D&D group to enjoy, but it was well over feature-length and

Ooh, I am very excited for this title as well. I hope to find some time this weekend to dig into it. Hotel Dusk was a major formative experience of my gaming-as-a-grown-ass-adult life.

Hey thanks! That was my column and for a while there I kept a calendar to make sure every week alternated between some retro chiptune and newer stuff.

If you're referring to this article (which I recall so readily because Anthony has been ranting about this subject for years, at least as far back as the launch of New Super Mario Bros Wii in 2009), I believe it was as much a celebration of games that have innovated with life cycles, such as Super Meat Boy and Shovel

It was very much a modernized Rocky & Bullwinkle, complete with groan-worthy pun titles for every "episode," fake commercials in continuity with the events and characters or the show, an announcer with their own personality, and a fondness for fourth-wall-breaking storytelling conventions ("how did you get here so

My favorite segment on Kablam was "The Off-Beats" by Mo Willems:
https://www.youtube.com/wat…
It was cut short, though, when Mo's brilliant "Sheep In The Big City" was picked up by Cartoon Network. After that, he was head writer for the hit "Codename: Kids Next Door" and is now the beloved author of childrens books

My understanding is that's pretty much what Miyamoto said at E3 this year.

Goodness globness, I am excited for this. The Milligan/Bachelo run of Shade The Changing Man was one of the formative comic book runs of my youth, and Cecil Castellucci's The Plain Janes OGNs are possibly my favorite comics since then. Ooh, this looks lovely.

I'll just toss in that the upcoming Infinity Shred album sounds flipping amazing so far:
https://soundcloud.com/infi…
Infinity Shred and Anamanaguchi are buddies. I feel like I've seen them together a million times when I've probably only seen them together twice (not counting music videos where they skateboard

Have you checked out Pac-Man 256 yet? Hot damn, that game is really compelling from a place of modern conventions, yet totally in keeping with the Pac-Man we know and possibly love.

From the newest set, you can score either Slot Car Rivals or Market Crashers for free. I'd look the up on YouTube and see which one is more your style, but personally I really dig Market Crashers. The second premium set (Ultimate Angler and Battleground Z) were clearly designed to be bigger deeper games that people

I get it, I was really charmed by Flower Town for the first few months after it came out, and Ultimate Angler is the one I still look forward to playing the most of the whole suite. Battleground Z was the one I gave up on the fastest, not because it's a bad game but because it didn't hold my interest. I'd gotten so

I admit, my StreetPass experience is skewed as a New Yorker who takes mass transit frequently and attends a couple of conventions a year. That said, even when I spend a long weekend or holiday in the suburbs, I'm often pleasantly surprised by how many StreetPasses I pick up along the way. Just like Pokémon Go, though,

It will be charming and elegant in its simplicity. BOOM, Sonic snap!

I'm increasingly convinced they would do the same thing, just have a trailer in a stream and say "we know you've been waiting, well here it is. Mother 3 will be available on the eShop… today."

I'm heading to the midtown Manhattan DMV in a little bit, which is not likely to be a quick or fun process, but thankfully I got a slew of new mobile games yesterday to tide me over. 3D Picross Round 2 is chief among them. I had almost forgotten how fun and charming the first 3D Picross was, having initially scorned