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Derrick Sanskrit
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Agreed, this is twice this year (hell, this summer, give or take a week) that Nintendo have done a stream saying "hey, here's the latest installment in a cult favorite franchise that came out in Japan a while ago and a few vocal fans online have been clamoring for. Looks neat, huh? Well guess what? It's on the eShop

My dream for today, though I did not expect it, was for a 3DS Splatoon game. Considering the wave of Wii U ports we're getting, from Hyrule Warriors and Runbow to Super Mario Maker and Yoshi's Wooly World, it didn't seem all that unreasonable. Plus, development support on that game must have wrapped up, like, a year

As a native New Yorker who spent four years in Florida for college, I have long been torn in the war of Apples v. Oranges. Apples are lovely in a baked dessert, oranges bring zest to Asian cuisine. I enjoy a hard apple cider, but nothing pairs with a bottle of Blue Moon quite like a slice of orange. They each have

Is Singles 06-07 NOT the definitive Jay Reatard? I far prefer these versions of "Oh It's Such A Shame" and "Turning Blue" to the takes on Blood Visions. While that LP sounds like a grungy garage band bleating through power chords for their gig at junior prom, the recordings on Singles are far more relaxed and

Straight from the 'Go workout plan

The add-ons for your ship and multitool are really where the potential of "playing how you want to" come into effect. The first colonial outpost I came to (the ones with the reinforced doors), I had to melee down the door, which took forever and I had to fight off three or four waves of sentinels during the process.

Still living that No Man's Sky life over here. My girlfriend and I have found a pretty reliable method for grinding on crashed ships, so we currently have a ship with 37 slots and our multitool is one slot shy of max at 23 (I've seen a couple of 24 slots tools in outposts since, but we're holding on to the cash for

Your "strategy" around the board is pretty much set from the first two or three moves. The only reason to change paths after that is when you come to a fork and the die roll will lead you do bells on one path or happy points on the other, or if the path you were intending to go down would cost you happy points, but

I hope your family has a good time with amiibo Festival! As I said before, Kyla and I really found it very charming, but a bit shallow. I admit, I mostly stocked up on extra amiibo at launch because the game launched right around Thanksgiving and I was really hoping I could squeeze in a session with my family while

Animal Crossing: Space Traveler

As far as all the negative backlash, No Man's Sky is mostly a victim of internet hype. When it was first announced at the 2013 VGX, the general consensus I saw online was "Gee, that'll be neat! Nice to see such a refreshing change in first-person space adventure." It wasn't until after the 2014 Sony E3 press

Great Lakes Avengers, starring Anna Kendrick as Squirrel Girl.

There were several "Silent Hill" games (and two movies) with varying degrees of quality. "Silent Hills" (note the "s" at the end, which might have also been a stylized "5") was a highly-anticipated revival of the franchise by beloved game auteur Hideo Kojima, beloved film auteur Guillermo del Toro, and beloved The

I only just pieced together the bypass chip/landmark beacon thing this morning, and like a dummy I went for the monolith, which was underwater. I got to experience damage by lack of oxygen for the first time, but I also discovered half a dozen underwater flora and learned two new Gek words, so all-in-all not too

Like a lot of Gamelothists, I imagine, I'll be exploring No Man's Sky. I only got about two hours in on day one (PS4), including two system crashes, so I wasn't wild about it just yet, but last night I did a deeper dive into scanning flora and fauna, trading at space stations, warping to other systems, and seeking out

MY HOT TAKE:
The game crashed my PS4 when I reached the first save beacon. Later, after fixing my ship, I floated around in space for maybe two minutes before my girlfriend pointed out that the on-screen tips were telling me to shoot asteroids. Shooting asteroids was weirdly satisfying? On the next planet, I was

Yeah, Anthony and I have each played a lot of the re-release of the first two (I prefer it on Wii U because I'm a weirdo). Lovely brawlers, clearly designed to suck all the quarters out of your pockets, but man, think about how gorgeous a CPS-3 follow-up could've been. Just look at the upgrade in the CPS-3 Street

Curse you, Anthony, for that last paragraph. Now I can't stop thinking about the unknowable beauty of a CPS-3 Dungeons & Dragons beat'em up. Oh, it's so lovely…

Nope, I'm just playing for fun. Last I checked, Will has the weighty honor of critiquing that one.

I'm sure I'll be sharing my feelings on Twitter and upcoming WAYPTW threads, but be sure to look for the official Gameological No Man's Sky review from William Hughes!