In fairness, I said "murder sandbox". Murder simulators would, I hope, also instill a great sense of despair, remorse, and self-loathing. This was just more of a "tee-hee, look at all the silly things I can do through a sniper's scope" sort of vibe.
In fairness, I said "murder sandbox". Murder simulators would, I hope, also instill a great sense of despair, remorse, and self-loathing. This was just more of a "tee-hee, look at all the silly things I can do through a sniper's scope" sort of vibe.
In my limited hands-on time (with an iPad Air, but it's also coming to Android and, I think, iPhone), swiping the left side of the screen either left or right moved your hero that direction, holding the left side was your block, tapping the right side was a quick attack, swiping the right side was a medium attack, and…
I wouldn't say that Marvel: CoC is licensed out to "some nobody". Cuz Parry was the producer and really the public face behind EA's Skate series, which had a strong following amongst hardcore gamers and also did a lot with gesture-based controls, albeit with thumbsticks.
You're not far off. I lent her an old DS and a stack of games a while back and it warms my heart to see her playing Hotel Dusk before bed. I also brought my Wii U to her place when I was reviewing Hyrule Warriors in an effort to prove we could both do our own work side-by-side when we move in together.
Exactly. We were at a party last night and ran into one of my girlfriend's old friends and she invited him to game night. When he asked what we were playing I said "Remember You Don't Know Jack?" "Yeah?" "Those guys made a party game you play on the TV with your smartphones, so everyone already has a controller in…
I'm relocating my PS3 to my girlfriend's apartment, under the pretense that her Blu-Ray player stopped working, but not-so-secretly pushing her to play the first Costume Quest before Halloween and have Fibbage set up for a dinner party she's hosting next week.
I've always felt easy and breezy in my Gameologicalvinkleinunderwear
I don't like taxes, but I do like ice cream. Couldn't you just turn taxes into ice cream? Thank you.
I don't agree with Dack's assessment, personally, but feel free to read Teti's review for yourself and see if you get what Dack means.
POCKET PROTECTORS EX: CUBIKILLERS
Paper Clip Chain VERSUS Sticky Notes
Fountain Pen VERSUS Scotch Tape
Calculator VERSUS The Mechanical Pencil
There is co-op, but not split-screen, at the moment. One player plays on the Wii U Gamepad while the other takes the whole TV. It's a nice idea, but it suffers from a dramatic drop in frames per second and some screen-tearing. I hope they improve this in an update. I wouldn't mind the co-op being split-screen if it…
It's the hug button. Always hit the dedicated hug button.
Combat generally looks more exciting that solving puzzles and looking around a room for secrets. Wind Waker had probably the best actual combat in a Zelda game, the swordplay actually felt sophisticated yet easy to control. The most fun part of combat here is experimenting with combos, for example, with Link's flame…
The other night, Agnello, Keiser, Gerardi and I met up and played Battle Construction Vehicles on the PS2. We really do love us some niche.
You could also control Zelda (sort of…) in Spirit Tracks. It was still a Link adventure, but it was good to always have her around for banter and there were some excellent two-character/single-player co-op puzzles as a result.
I imagine the comment thread on Matt's review will have lots of peoples' friend codes, choice characters/movesets, and strategies.
I played a few hours of it last weekend (thanks, Club Nintendo Platinum!), more curious about the controls than anything else, and it felt pretty solid to me. The main thing for me is learning to release the circle pad, then slam it for the smash attacks, since I'm used to pushing it pretty much all the time and never…
I'm glad to hear I'm not the only Gameologikid looking forward to the console release of SSB4 specifically for the excuse of owning cute li'l figurines of the Animal Crossing Villager and Yoshi. Fingers are crossed for the whole roster in future waves, because I badly want Rosalina and… that one unlockable character……
It's starting to be that time of year again. Games (people want to talk about) are happening!
If the link That Guy posted is accurate and the PS4 version is out this month, I might try hosting a few sessions. Ooh, I'm excited.