drgnrbrn316
drgnrbrn316
drgnrbrn316

If that’s sweat on his face, they could have colored it a bit differently.

Given how little Sony seems to care about the Vita, I can’t say that this comes as much of a surprise.

I still have my doubts that this is all some orchestrated plan by Marvel to replace mutants with Inhumans while flipping Fox the bird. There’s certainly money involved and a desire to expand the MCU (which ties back in with the money), but I don’t think anything done to the X-Men or Fantastic Four is strictly to cut

PES is about the only game franchise that Konami hasn’t tried to royally screw up over the past couple years. Not exactly surprising that it’s turn has arrived.

I wonder if the PES 2017 pachinko machine will have all the teams in it?

I don’t know if war has changed, but Snake certainly has!

Is it sad that now whenever the comic companies announce a new event, they have to follow the announcement with “it’s not a reboot”?

I think you’re right. Gamer apathy is what caused this to become the widespread issue that it is. If we’d stop buying obvious betas on day one, publishers would have to reevaluate their strategy.

Or, more likely, they’d take it as a sign of a franchise becoming stale or no longer viable and just ax the franchise so

To be fair, back in the golden era of “what’s on the cartridge is what you get” there were still games that didn’t work, with no chance of a patch fixing whatever was wrong with it.

Still, yeah, back then, your AAA publishers at least had to try to make a complete gaming experience that more or less did what it was

I don’t think charging more for Guitar Hero would have solved anything. Probably would have hurt sales more, actually. The problem with Guitar Hero (and Rock Band for that matter) is that you cannot play the game without investing in instruments. Instruments take up shelf space that retailers do not want to spare, so

A - Yes, but still it seems odd. If your marketing is focusing on one character, it doesn’t seem to make sense to dangle that character for series 2. That would be like if the Batman v Superman toy line had you wait until series 2 to get Batman. Yeah, maybe people will buy up series 1 in the hopes of series 2, or

I guess I’m not surprised that neither of the plastic instrument games did well. Rock Band promised more of what everyone loved, but half their features are due to be patched in during future updates and with backwards compatibility for the instruments, they suffered the same shelf clogging dilemma that put the

That’s what I was talking about. If at the end of the game you say “I enjoyed that” then the length is a secondary concern. Obviously, if its a good game, you might want to play more, but you still feel satisfied with what you got. If at the end of the game you say “that was it?”, then length is a more important

I think some people get too focused on how long it takes to play a game. If its an enjoyable, well-polished experience, then I think it can be forgiven if the title isn’t as long as you’d have hoped. After all, all movies cost the same amount on opening day, regardless of how long they keep you in the theater.

Obviously

I thought Harley was the main character of this movie. All the marketing so far has seemed to focus more on her. All the articles have focused more on her. I’m surprised that they don’t have a figure for her. And it’s probably not the “girls don’t buy toys” mindset in action, since they made a figure for Katana.

Also,

I understand why multiplatform games are on the list (since they are good games available for PS4), but I wish the list would at least offer some distinction for this, like a line underneath where to purchase listing what other platforms it is available for.

If the list is supposed to justify you buying a PS4 (or any

I can’t wait to ignore this like everything else Kanye West has done.

I get the impression that this move is supposed to help boost Xbox sales. “Buy this game, and get a free copy for another platform, PLUS another game for free as well!”

I can’t wait to see all the thousands of slapped together games using this engine that flood Steam throughout the rest of the year.

Given the sheer number of other properties they could make a game for, yes, I wouldn’t mind waiting a while for them to touch on Star Wars again. And compressing the story isn’t necessarily a bad thing, as it will be loads better than them stretching out a single 2-hour movie into several times more hours of game play.

I’m not judging it by length of gameplay, but rather by completion of story. When you consider that the Lego games have become somewhat paint-by-numbers, with no major overhauls or upgrades to the core game mechanics, telling a fulfilling story is really all they have going for them. When all the games that came