I’d suggest resizing you’re font and screen settings. Even if it isn’t zoomed in, increase it then log off, log back in and switch it back. I have only seen this issue a couple times, I’m thinking it has to do with upgrading from 7 to 10.
I’d suggest resizing you’re font and screen settings. Even if it isn’t zoomed in, increase it then log off, log back in and switch it back. I have only seen this issue a couple times, I’m thinking it has to do with upgrading from 7 to 10.
So while that looked interesting, but I honestly don’t understand how this isometric game is 4D. Honestly the effect of the land shifting just reminded me of Godus. I understand that they’re modeling with 3D shapes vs 2D triangles but does that really make it 4D? To me it just sounds like what Voxel is supposed to be,…
They can and most likely will, I believe the whole idea is to use the CPU power around that’s available. Which is why a HoloLens projection can be dragged on to Windows 10 PC, and vice versa.
I was also in the Beta, it pretty much felt like any standard MOBA think Smite mixed with Diablo for reference. I wasn’t blown away, and I was one of the people whom complained that the game didn’t feel like Fable, more like a MOBA with a beautiful Fable paint job.
True, I guess I’ve just been diluted by other game’s trying to be overly realistic, when it comes to this type or genre. I’ve got nothing against Uncharted, seems like a solid series, just not my cup of tea I guess lol. I’ve always assumed when watching anything about this series that the point was to be as close to…
Rise of the Tomb Raider looks astounding on PC or Xbox One, and while I was impressed by the UC4 trailer, it seems a bit cartoony when comparing it to RotTR. The lighting engine is nice in the UC4 trailer, and I can see the visual appeal to UC4, but everything just looked a bit chunky? Like how people don’t quite look…
Killer Instinct worked day one, out of the gate, zero issues, and it cost nothing (unless you wanted to buy characters). That was 2013, it’s now 2016 and SFV comes, broken and a mess, with like zero basic features.
“You’re trying to infer too much. Just read the text as it’s written. It clearly says “all”.” - That statement there, shows that you’re also just inferring based on you’re own views or the “all” bit, and that’s just simply being hypocritical.
It’s a fair point, but you could also look at, “Microsoft tests all Xbox 360 games with our emulator to ensure a quality experience across a breadth of titles.” As them saying their testing backwards compatibility titles. All doesn’t necessarily mean the entire Xbox 360 library, it could literally mean, all backwards…
I’ve always found gran turismo 5 and gran turismo 6 rather impressive. 1080 on a PS2, not sure how they pulled that one off, especially since it doesn’t use upscaling.
Halo Reach’s issue is more the engine it was made to run on, the Xbox One is plenty powerful enough to run basically any 360 game, it’s double the speed, where the PS3/ PS4 have nearly the same setup inside (Speed wise! Not Hardware!).
Sobasically, if you lose gold on Xbox One, you lose access to the GwG game’s you have. As soon as you renew or get gold back on Xbox One you’re access to those GwG game’s return. So you really don’t lose them, more locked out of them.
I can see paying $600-$700(US) for a product that works out of the box without the need for a PC (Aka HoloLens, or Vive) but when it requires an extra $500-$800(US) for a box to run it, $600 is simply too much. It would be like buying a Kinect 2.0 for an Xbox One or a PC, without the necessary requirements aka Xbox…
In response to this:
I think you just run in compatibility mode for Windows 95, or 98. It locks it to One Core, Multiple cores break a bunch of old games, Psychonauts, also needed this fix to work on Windows 7 and up.
In response to this:
The reason they initially dropped the PS2 Back Compatibly on the PS3 was to save money on building PS3’s. I believe the OG PS3’s literally have the hardware for a PS2 sitting in the case on top the PS3 hardware.
For one the PS4 is too close in speed and GPU capabilities’ to run any PS3 games (Emulation requires at least double the speed of the last console), that’s a fact, that is why the ended up doing game streaming (They also need to justify the purchase of a game streaming company, whom went broke because no one wanted to…
All first party titles, or titles published by or for Microsoft will be 100%, but anything that already has a port or they’re planning on porting then no. The plus side this time around is that the Xbox One is powerful enough to emulate all of the games, the issue with the 360 and the original Xbox games was lack of…
Currently it’s only limited to the games that are approved by publishers/developers, or in other words, if they don’t plan on HD-ing it, or reselling it then yes. The idea is too make it 100% backwards compatible, but like I stated if it isn’t, then it isn’t Microsoft’s fault.