That was ... interesting, thanks! The overall flow seems very interesting, but the art style reminds me of all those Western cartoons I outgrew. :-P
That was ... interesting, thanks! The overall flow seems very interesting, but the art style reminds me of all those Western cartoons I outgrew. :-P
Thanks for the recommendation! =) I also played the Eternal Sonata demo. VERY nice art style and enjoyable characters, though I don't remember if I liked the combat or not. Vesperia was great all around, though the combat needed a tutorial (I don't have a GameCube and didn't play Symphonia except for a store-kiosk…
So I just read an overview of that Panty & Stocking anime that some people on here have been talking about these past few days.
Was Vesperia any good? I enjoyed the demo.
The language (oddly enough for a TV-MA show) is censored quite often. The violence doesn't seem to be. Again, the violence wouldn't bother me so much if a poor middle-schooler wasn't crying his forced-open eyes out watching it.
I could hardly begin to tell you about all the social games I'd tried to get into and enjoy for a time, only to find that they made advancing impractical if not impossible without playing with friends (I usually play these games alone). Army Attack's been at least a partial exception, though, in that while I have…
I figured this would happen. :-P
Comment approved. Welcome to Kotaku.
What's that I see? Variations in individual skin tone (such as freckles and so on, not just one solid mass of color on a given person, whether light or dark)? These characters needed them, in my view.
Comment approved.
You could just have it both ways—start the video off by using a stock image, reveal it as a joke, and show the Pyro's real face at the end.
Thanks for the tip; welcome to Kotaku!
I haven't played the game, so I'm just "guessing," but I'm wondering if an open world was a good design decision for this sort of game. I've heard a number of adults say they have trouble focusing on what to do next in open-world titles such as Red Dead Redemption or Skyrim, so I'm wondering if children would be even…
I usually have them on, especially in games where people seem to get a lot quieter if you're not looking directly at them when they're speaking (???). It's funny at times when a game's subtitles don't match the final audio track, though (e.g., Halo: Reach). This was especially helpful when I was doing my various…
I bought SimCity 4 Deluxe on a recent GameFly sale and have been loving that.
So is this all that different from CityVille? Funnily enough I played that for a little while to tide me over until I found SimCity 4 at a decent price. I did, for $5 on GameFly, and it actually feels more like a game and less like a real-time chore ("your produce rotted because you didn't collect it in time; ergo…
None of those sitting positions look comfortable.
I do really love the song, and thanks for the anti-recommendation. Again, seeing people ripped apart didn't really bother me (to some degree). Torture does; extreme, prolonged pain and agony do; and especially the sort of mental torture that Ganta had to go through, were what really bothered me. Thanks!
Nah, that does sound pretty interesting. Welcome to Kotaku!
I can't say I'm one bit surprised by this, and considering the game's been drawing in subscription money for a decade, I can imagine it's probably been more profitable than many other FF games put together.