dontwantbutcantdelete
DontWantButCantDelete
dontwantbutcantdelete

Since we’re talking about things that suck and no one should have to watch...

You get used to it, I don’t even see the text. All I see is blonde, brunette, redhead.

Before more people (already see one) get a very poor idea of what’s happening: The reason this sequence occurred is psychological.

Grinding 40 hours for characters that were available out of the box in BF1 is fine? Nah.

It’s fine that you have to grind for nearly two days to unlock Luke Skywalker, the dude who Star Wars is largely about?

Except OW doesn’t lock Tracer or Reaper behind a loot crate.

Now this is a good dilemma.

The more minimalist look of a bezel-less version—more uniform in body and with less space for color, I think tilts more to the aesthetics for technology and gadgetry that aims for adults. The Switch, while it’s used by adults and purchased by them, has a wider intended user age range. People hand tablets and other

Don’t you dare take my bezels away. That’s where my thumbs go.

I think the top and bottom bezels help with docking an undocking. I’m less wary of scratches and less likely to get my thumbs all up in that screen.

But why do we hate bezels so much?

It looks better with the bezels. More approachable and all ages. The controls would also have to be redesigned to match, buy really, less tablet or giant phone in it’s looks is a plus to distinguish it from other devices, and cuter really, which matters.

Worker and consumer rights are absolutely moral issues, largely because compensation for labor and the cost of goods (at least under capitalism) is fundamentally exploitative in execution. Usually, we roll with it and that’s fine. For instance, I don’t have a problem giving my guy at the bodega a buck for a soda even

Okay, some further editorial.

Loot crates have always been a moral issue that the industry (publishers, devs, journalists, influencers, and whoever else) has mostly ignore or dismissed and that’s incredibly screwed up. Even cosmetic focused crates, which don’t affect gameplay, use specific audio/visual cues and

“I think on the big spectrum of getting children hooked on gambling, between ‘really good’ and ‘really evil,’ I’d like to think we’re more on that ‘really good’ side with what we’re trying to do,” says casino boss who targets minors.

So, at first I was annoyed by this blatant profiting of addictive tendencies that loot boxes are becoming.

Honestly? No. No it isn’t.

Now playing

Jim Sterling addressed the whole “loot boxes aren’t slowing sales” thing in a recent video. He makes an excellent point about how we can often observe the phenomenon of companies earning like crazy in the midst of poor decision-making, only to see those poor decisions result in a crash somewhere down the line. In

This is a little bit of an oversimplification. You can’t ‘lose’ a copyright by not defending it in the same way that you can with a trademark, but it can have a big impact on the potential damages you can win in court. A company which has zealously defended their copyright can win much bigger payouts than a company

I think the Rachel scene was the first time ever where I was completely fooled by a CGI person in a movie. I honestly thought they either found a remarkbly similar looking actress or it was rehashed footage of her from the first movie.