dod2000
DenzilOfDojima
dod2000

Not the most convincing metric but I don’t think the question is as simple as “Do they want it?”. A lot of people, myself included, were hugely excited at the prospect of a TLOU remake, but I think most of us were imagining something more substantial than a graphical overhaul, given that the game was already strong in

Came across another while browsing Steam, it’s called Negative Atmosphere.

Speaking of CRT TVs, I remember hogging mine around to my buddies on the regular, just so we could play some link-up Doom and Wipeout on PS1. Now we complain when a lobby takes too long to load…

There are 2 kinds of people, those who think Starship Troopers is a dumb action movie with suspect CGI and bad acting, and those who thinks it’s a hilarious satire of right-wing militarism. The latter would probably agree that Robocop isn’t really videogame material despite outward appearances. At most I think the new

The damage sustained by the Mako cannon as an analogy for the damage inflicted on the narrative cannon! It fits! Sorta…

Interesting read! I fully agree about the story, FVII has wonderful and evocative world building and likeable characters. Narratively speaking, it’s not the strongest even as a stand-alone game. I’ve never cared about that, I love it for the things it does well but it was never going to be a strong foundation for

I think you can spin this multiple ways. In the OG game such a scenario doesn’t make sense (without huge head-cannon retcons) since Zack has so little screen time and we never see him with the BS around Aerith, and CC hasn’t been written. It’s unlikely the writers would choose to have her motives be so subtlety

I haven’t said otherwise, yet it’s still desirable for any actor to get the kind of visibility that comes from being in a Marvel movie.

I’m guessing she still had to do the work that was cut, and now she won’t appear in this tentpole Marvel production that would raise her profile quite nicely. The 7 mil will no doubt cushion this disappointment though.

They all laughed, but now it’s finally time…

There’s been a relatively high profile dispute over the last weeks between two Youtubers, Quantum TV and The Act Man that is directly related to alleged copyright abuse. I don’t know the full “lore” behind the dispute and don’t follow either of them but there’s so much vitriol surrounding this topic right now that it

Small correction; the mobile game was called Before Crisis, though I understand it’s obscure enough outside of Japan as to be interchangeable with any word beginning with B, and few would care or notice.

I’m not sure if you’re replying to me because you think I’m suggesting they shouldn’t implement an easy mode, because that’s not what I wrote. The bottom line though, is that no developer needs an excuse not include these things in their game just as we, as consumers, are not compelled to buy them. Would it be nice if

Right, and there’s a specific visual language that’s used to communicate his mood. When he’s neutral/bored his face is egg shaped and when he’s engaged his features sharpen. We’re not really supposed to believe his bone structure is constantly changing, it’s just a funny, yet iconic, artistic choice that only really

Not sure why you would assume that, it’s clear they’re referring to noted microtransaction aficionado Ari Lennox.

Come on, that’s a false equivalence and you know it. Regarding the actual game they only mentioned the dual sense implementation which is very close to novelty. You could remove it and Returnal would still be a very fine game. Despite this, it just doesn’t have broad enough appeal for most people to justify the

So glad we have folk working to keep the eco-system real world accurate in a game where you can punch down trees with your bare hands and craft portals to other dimensions.

I was also put off by the art at first; the visuals in general have a “flash game made good” feel about them. Both games were developed by (mostly) one person and that’s a lot of disciplines to be competent at. With that being said, the visuals grew on me and the first game is great if you like the idea of a soulslike

Saw the movie a week ago and I just don’t see it...at least not beyond the superficialfighting with musical notes” thing. Also, I had never heard of this game and I suspect I’m more of a gaming enthusiast than the folks that wrote the Dr Strange sequel. I have heard of of it now though, so mission accomplished?

Another pro-tip: Try to position your character as such that they are in a different location to where the enemy attack will land. It’s a cheesy strat but it works!