digital0verdose
digital0verdose
digital0verdose

Precisely my point!

Not going to save the princess with lame comebacks like that.

“Toilet stools,” I see what you did there!

“Toilet stools,” I see what you did there!

No worries, no one expects you to know everything.

It’s not always. It’s even nearly always these days.

There are plenty of instances where women solve dramas. Turn on TNT, TBS or USA after 2pm.

Cheating is anything that goes against the spirit of how the developers expect people to interact with the game.

Sounds like a fun guy to have at a party. Aren’t these types of tropes what drive most stories? A princess gets kidnapped, there is a nuke in some city, there is a spy infiltrating something secret, someone was murdered, something was stolen.

Sounds like the CEO interviewing you is doing so for a special circumstance and would not do that for all of the new hires. And when I say “general position” I’m referring to non-management, non-executive positions that do not have a relevant need to directly interact with a CEO or would be reporting to someone much

That may work for a random company small enough that the CEO would be interviewing for general positions. However, that doesnt work well for large companies where basic research gives too broad a lens that may not be highly relevant to the group you would be working with.

Fortunately, if you are like me and had no awareness of that actor’s death, his scenes were fine and damn near perfectly created. The only people I hear bitching about it are those that either knew he died or knew he was CG in the movie. This just leads me to further believe that people want to look smart about

How is playing a game 15 times not considered repayable?

How is playing a game 15 times not considered repayable?

Did you have to speed up or could you have also simply slowed down?

Booze

Changing habits is also why there are so many failure when it comes to sticking with a new routine. Changing habits is an extremely difficult task for humans. The better approach is to have an idea of what the final changed habit looks like, sketch out very small incremental paths to get there and give yourself plenty

There is usually more to them. For example, the packaging tends to be pretty complex, everything is printed to fit with the theme of the game (no simple grey cardboard inserts), the game themselves tend to be very complicated from a design point as the game has to evolve in thoughtful ways (think balancing) and there

There is usually more to them. For example, the packaging tends to be pretty complex, everything is printed to fit

It wasn’t about the hype. The game did not, and still doesn’t, live up to basic marketing surrounding the game. It is the literal definition of a bait and switch.

Well if the players are going to turtle and not play the game, you get what you get.

Well if the players are going to turtle and not play the game, you get what you get.

Perhaps I wasnt enough of a hardcore fan of Top Gear, but I have been enjoying every episode of GT.

I’ve had rounds of Legacy that lasted 20 minutes.

I’ve had rounds of Legacy that lasted 20 minutes.