digital0verdose
digital0verdose
digital0verdose

I haven't booted the game up yet. Are you required to craft or is it generally an optional task?

The top buttons and the spar area are the same angle as your thumbs making those setups very comfortable and intuitive to use for racing games. That controller was pretty great to use.

Racing games.

Maintenance

xvideos or pornhub

No Eternal Darkness!?!?

There should be a “Twich does <artist>“ where an admin sets up a style (water color) and then leave the less than hiveish mind to do their worst.

I'm curious how he was able to quantify much of this.

Doesn't mean someone can't take the time to spread a little non-fiction.

Leno’s got a nice beard going since he retired.

“If it takes you an hour or more to convince me that a rental is worth the investment, we are already off to a bad start. Cut the bullshit, give me the out of pocket expense and let’s get this shit done with.”

The tomb ships also move more quickly in hm.

Good story; interesting timing.

I don’t think the James Bond is a fair analogy as each movie stands relatively on its own. For example, you do not have to play Uncharted 1 in order to play 3.

Go to a movie and tell the projectionist to skip to the last five min.

If you were not rebutting my point that these two games sharing level designs is a bad idea, precisely because they do not fit each other’s play styles, then what the hell are you doing here?

What’s poorly thought out is the narrow focus in which you accept they are similar enough to fit both games effectively.

The engine is irrelevant. While both games do have arena style maps, so do many other games. That does not mean that the maps made for those individual games work with all the others. It’s like saying that football can be played in a baseball stadium since they are both stadium sports played by people (engine). You

Gotcha. Your initial post made me think you were implying that skill is not a factor with CS.

Have you played Counter-Strike?