dhammer94
dhammer94
dhammer94

Patiently waiting for everything to be XCOM.

Yeah definitely never hit the design highs of L4D but trying to mow down those giant hordes of zombies as they slowly got closer was a lot of fun.

Not for nothing, both L4D games had amazing level design which contributed greatly to that ebb and flow of enemies. Which is why the co-op worked so well (and verses). It required all 4 members on the team to be on their toes and watching each others backs. 

I feel like the Gears 5 PvE modes had a really good balance of the classes were really tailored to your preferred playstyle as opposed to the game being designed around classes. Like you could still do 50 rounds of horde with no class abilities or “cards”. Just old fashioned Gears shooting. But if you wanted to raise

We havn’t seen gameplay yet but Redfall is the one I’m most excited for simply because it is Arkane. The others like Back 4 Blood I’m sure will be a lot of fun, but Arkane just has such precise design. 

I bought my Switch for Fire Emblem and Animal Crossing (Also mobile gaming). If we get news related to either I’d be pumped. Setting my expectations low. 

Successor is probably a better term. Obviously, we haven’t seen the next Sims game. But from my light understanding of the Sims community, the general feeling seems to be that Sims peaked at Sims 2. Not that Sims 3 & 4 weren’t good, but they didn’t seem to push the genre anywhere forward.

I do think that between Morrowwind, Oblivion, and Skyrim some simplifying was needed to just nail the core of the game. Which I think Skyrim did. But yeah rather than branching out from there they just kept simplifying the games. Hopefully Starfield takes it in the right direction. 

I feel like people were starting to think this would be something totally totally new, or something like No Man’s Sky. But I think it makes a lot of sense that it follows the Elder Scrolls/Fall Out Formula. 

Nothing about Cawthon surprises me.

Perfectly put. 343 is trying to return to the “roots” of Halo and that has come across in both demos so far. 

I do think the crowd that was very vocal about their dislike of last year’s demo is not exactly the same crowd that is praising the multiplayer stuff this year.

I think what’s frustrating is Square obviously know they are good mobile games. I think anyone who owns a Switch would much rather play these games on their Switch than on their phones. So it’s just disappointing when its such an obvious thing to do. I am still holding out hope that Nintendo wanted to announce it at

Idk what your hold out is for not getting a Switch but (assuming it’s not budget related) don’t underestimate how nice it is to have a mobile gaming console. Even just being able to take the Switch to different rooms in the house makes me choose a Switch game over a PC game all the time.

I think this video might be longer than the news report shared. Shows from the moment the cop turned on his lights. She had her right blinker on, slowed down, then turn on her hazards. 

I havn’t played it and I was thinking of getting it for PS5, but I’m really afraid I will feel the same way. Watching gameplay it just really doesn’t do anything for me.

Honestly though, the ME1 side quests have ton of good writing, it’s clear the team just didn’t have the time to make them at the quality of ME2's side missions.

Absolutely. I would love a full remake of 1 (though I’d rather a new game) but ME came out when I was in 8th grade and probably the game I’ve played the most in my life. Having the whole original trilogy in one simple package that can easily run on the newest generation of consoles makes me very happy. 

I definitely don’t want to be the #WhedonCutGuy, but I would have loved to see a version of this movie that wasn’t brought down by the creative committee. 

Its funny because I think you are right, but I also personally think Age of Ultron despite it’s flaws, did the “nuance and inner conflict” better than either of the Russo Avengers movies.