dhammer94
dhammer94
dhammer94

This seems like a non-issue. Finding places to just put your controller down without any risk of bad consequences aren’t exactly hard in Elden Ring.
Just kill the enemies you’re currently engaged in or walk like 5 seconds away from them and you’re safe.

In my day, you had to insert a damn floppy disk! And then you’d listen to it snicker inside the drive and pray to the PC gods something wouldn’t go awry to eat your data.

Maybe I’m just a luddite, but I’ve not trusted “autosave only” games with the rest feature since day one and I’ve always quit to menu at the very least on those games.

Not that I’m saying I wanted Dragon Age 4 to be multiplayer, but I hope one day we can read about what they were planning for the multiplayer/GaaS version.

Cyberpunk does this weird thing where sometimes all your options are labeled like that...and sometimes they aren’t. Like one in Act 2 where you can fight your way through a guy’s henchmen and then take him out in either guns blazing or stealthy...

Yeah it seem a bit more mass effect 1 vs mass effect 2. Many people argue that 2 is a better rpg, while the mechanisms of playing the game make it less of an rpg than it’s predecessor. And sadly going full renegade or paragon, while having different color often give the same result on dialogue checks. So it’s path A or

Most RPGs don’t have emergent gameplay. They’re filled with skill checks and solutions specifically designed by the developers. It sounds more like you’re describing an immersive sim. CP certainly isn’t as open-ended as the original Deus Ex but it provides enough player agency to warrant RPG classification, especially

Uhh....the vision of the future is exactly as it sounds, DLC. Such as expansions like the Witcher 3 had which continued the story in important, meaningful ways, but didn’t warrant a fully fledged sequel, and minor stuff such as the 13 free packs of dlc the Witcher 3 also got.

Turns out that attempting to respect your player’s time happens to make for a non-chart-topping game. I don’t think we should be praising the 4 games above it for being so all-encompassing of people’s limited gaming hours.

Right?  People telling on themselves with their whole chests on there.

The level of entitlement in the comments is pretty amazing. I have gripes with certain design decisions but I loved the time I spent with this game and I’m thankful Nintendo kept working on it over the last year and a half. Easily the most cost effective $60 I’ve spent in the last two decades in terms of entertainment.

It is two entirely different game engines, so don’t think it can be compared

I know at least 5 people with a new console (6 if I include myself). Sample size: 20 people.

Yeah. This was my first Animal Crossing game and I loved it but some of the fans complained so much about changes or missing features that it left a bad impression on the fandom for me.

I’m still playing now, but not every day like last year. I suppose that’s going to change in November though. I’m pretty happy to

I think it highlights that the game was always supposed to be a “play little bits at a time” game that released during a global pandemic that kept us all in doors.

YAAAAAS.

I’m actually gonna die mad about cawthon being a gem about quality control and offering free content, and then all the while turning his fat merch checks over to assholes who’d make sure I’d get drawn and quartered in the street for being queer. Fuck scott cawthon and anyone who’d defend him for “having an opinion.

And Hollywood can tell him to go f**k himself.

Jeez, it must be REALLY bad if Blumhouse is willing to pin it on Scott so openly.

KOTOR never had that much strategy to it in the first place.  There was some strategy in setting up your party and what leveling choices you made, but in actual gameplay encounters were pretty simplistic.  Most of the time I could just leave the party AI on and blast/saber everything to pieces while only controlling