The correct take. Colonial Marines on paper sounds great and even had the backing of accomplished developer Gearbox Software.
The correct take. Colonial Marines on paper sounds great and even had the backing of accomplished developer Gearbox Software.
So... what you’re saying is you should always assume you’re being recorded when you’re on the internet?
As they say this is an opt-in system. Ostensibly someone has to purposefully report the chat for the audio to get into Sony’s hands.
There exist two assumptions in this thread:
1. The “PSN” codebase doesn’t directly affect how local save files work.
2. There is an issue where changing your Online ID can definitely cause issues but it’s usually game-specific and has nothing to do with PSN.
3. There is little evidence to support the claim that “a large swath of” game saves are affected. You can…
Poe's Law in action.
I get what you’re trying to say but if you really think the same argument wasn’t made when Sony tried to put two analog sticks on a controller you’re mistaken.
Comical how after an entire article of a developer just kicking around some old stories and repeatedly qualifying that they did this voluntarily, not under the gun, and that at the end of it they are very proud of what they did, that you latch onto this one thing.
Oh man you can’t possibly be for real.
Archiving all required data for titles isn’t trivial, and it was far more difficult when data storage costs were higher. There’s a pretty good reason archivist is an actual job. It was the same with the BBC, the tapes were taking up a lot of space and porting them forward to new media was either impossible (it didn’t…
It can still be plagiarism if you write a paper with all your own words but no change to the overall structure.
It was absolutely an external contractor, it never was going to be an active developer at ND. Anyone thinking it was, was projecting.
Adding America over a year later to a WW2 game was a stupid decision
No, entirely wrong. Activision Blizzard is made up primarily of Blizzard, Activision, and King. Blizzard is the largest operating division, followed by Activision and King. Blizzard has somewhere in the range of 4400 employees and does its own publishing. Activision likely has in the range 2500, and King is around…
They literally don’t care as long as it doesn’t actually hurt the brand and it makes money without costing money.
The meeting was about copyright protection and not censorship/ratings/gun-violence, so really anyone could have been there to get the job done. I presume Zynga was there because they’re based out of South-Bay/Silicon Valley and at the time they had a sizable enough market share and revenue to warrant a courtesy invite.
Everyone: Death Stranding shouldn’t be nominated for so many awards.
I give it 9/10 odds it was a random software engineer that made a random arbitrary limit to simplify something and now six years later it’s coming back to bite the service.
Arbitrary limits exist everywhere in software, usually as a check against what a developer believes is an upper bound, because you don’t design a system to be infinite. The 1000 limit made sense when it was <10 GB of storage, but now that limit doesn’t.
Never get into UX.