devourbooks
devourbooks
devourbooks

I agree with you.  I don’t blame Jason for his review at all.  I think it highlighted some areas of concern that would have diminished my enjoyment of the game.  I just meant after reading (what I presume to be) an accurate and somewhat negative review of the game, I was a bit disappointed that there were no good

“Casual Sex and Beheadings” sounds like a Dead Kennedys album.

“Who gives a shit?” is currently the most-liked comment on an article that not only expressly defines who, in fact, gives a shit, but also why they do. Way to go, dummies.

Part of what Ario is exploring in this piece is why this happens in these games—the extent to which it is elements of the community, the content of the games, the culture of game difficulty, etc. Plenty of possible factors. As Ario also points out, most of the messages in the games aren’t like this.

I’m all about that baked cauliflower life. When it’s nice and crispy? Oh yeah...

You know, I’ve seen a lot of people on forums make this point, talking about how this guy squandered his opportunity to use IGN as a stepping stone for a dream job at a company like Apple or Nintendo, and I just want to say: Fuck that. Being a journalist is my dream job, and I hope it’s the dream job for others in

The problem isn’t that there’s too much content. In this case, it’s literally just lack of imagination from Blizzard. They’re re-treading the same path hoping people just don’t notice.

Hell yeah. All hail the 20-sided Gods!

Some video games are a test of coordination was really what I was driving at. But mostly I was just being cheeky.

“Nothing is better than a good table top RPG.”

Now playing

Salt and Sanctuary, a darn good 2D Souls-like, is coming to the Nintendo Switch on August 2nd. Combined with Hollow Knight and Dandara, the Switch is becoming a titan of portable exploration games.

The beautifully animated action adventure game Iconoclasts lands on Switch August 2. Think of it as a fusion of Metroid and Mega Man that controls like a dream and explores the role of religion in shaping a society. You can watch Kotaku’s Tim Rogers interview the creator here.

He’s more of a Sunglasses of Urza kind of person.

Xenoblade has Nintendo polish backing it up, the production value is top notch, only Square’s AAA RPGs come close to it. I have issues with it but I did put 110 hours in it and counting with the content coming out. It’s great.