devilsavocadobrainstorm
BurnsBart
devilsavocadobrainstorm

Dear Kotaku, if you are not going to include accessibility options in your videos (i.e. subtitles) can you, at the very least, provide a transcript? I’d ask this any time of the year but it feels especially egregious that this didn’t occur to anyone this week.

I think the $70 price tag is unreasonable. TLOU2 was longer, more ambitious, had a brand new engine, story etc. and came with a free PS5 upgrade for $60.
This is a remake that uses the same engine, same music, same mo-cap, audio, music - and excludes the multiplayer. It should be a $50 title. I am not bent out of shape

Kudos to the organizers to have the balls to let their creators describe their thoughts without muzzeling them on behalf of their sponsors.

Seriously, they had damn near everything they needed to make this a home run game for them. As you said, Black Flag minus the Assassin/Templar fluff. Tune the controls, update the game engine. Bam. I was really looking forward to it, right up until they said it was multiplayer only.

Didn’t even need the MP part. Just make it a more open experience, a la Sid Meier’s Pirates!, and we’d all have been happy.

Wait what? This is going to be a live service game?

It’s so strange that this game took so long. They already had such a solid foundation with Black Flag. They just had to come up with some semblance of a story and tack on a multiplayer feature that would probably only have a niche following in the first place. I am wondering what other features they decided to build

When your only defence of a bill is “Yes on paper it’s horrific, but they won’t actually enforce it!”, you’re in a pretty shit situation, frankly.

Sorry you didn’t type that in French. Your opinion is worthless.

Obviously subjective, but I think of the 3D Zeldas, I’d have TP as the weakest outside of the N64 games. (And even then, MM at least has an awesome tone)

big disagree. a lot of the npcs look terrible and most of the environments are blandly brown-and-bloom, like some many games from that era.

In terms of gameplay only, it does feel like something that would be a $10 mobile game. Maybe even f2p if they turned the mansion cosmetics into a microtransaction den. It’s the music/story that really bring it up and even that wouldn’t make me buy it above $20, and I really liked the game enough to get it on both PC

Its owned by Disney now so...it's a small galaxy after all?

The Ratchet and Clank games were WAY better than Jak 2 or 3. They were still fun and silly, while Jak 2 was trying to be GTA for some stupid reason.

Congratulations! You’ve unlocked the ability to give us more money”

Sega would tell you that it doesn’t look off, it looks perfectly on, you’re just not seeing it correctly. I especially like how they’re like “you say it looks like this or that, but it’s not this or that, you need context to understand better because it’s not like anything before.” And then go on to describe something

THREE DIFFERENT SUBSCRIPTIONS!

I’m going to keep shouting about this until they lock me up. I was really enjoying the game. Then I beat a mission and unlocked A THIRD SUBSCRIPTION SERVICE. THREE. ONE GAME.

Fortnite looks downright humanitarian by comparison.

If we’re trying to be pedantic, you could at least call SMO’s “Kingdoms” instead of levels.

Look, either the big marketing bonanza you just showed off completely lacked huge parts of the gameplay loop, or it was accurate and your gameplay loop is concerningly thin. Don’t tell us we’ve got it wrong if we’re just reacting to what you’ve provided.

Telling people outside of your apparent ‘target audience’ that they’re stupid isn’t as great of a marketing campaign as all these studios apparently think