delsin53
MenshepN7
delsin53

As a software developer since the age of 12 (as a hobby first, not child labour) I've always loved innovative games for the mechanics "behind the curtain." I think this makes me tend to favour games a lot of people don't, or dislike games that are mostly visual fluff behind a basic set of recycled game mechanics.

I want to read a story about a guy who traces someone's IP and sends them a pizza for being so helpful online. Now that would be awesome.

hopefully never. It will be devastating for us mobile viewers.

ESO is simply put the best MMO I've played since and DAOC, I've been playing Elder scrolls since the Dos days so when a friend brought this for me for a early birthday present ( I didn't have the money to pay off my copy) I was very skeptical. After playing for a week it is truly an experience like no other, it

I've kind of wondered that before, trying to make a product for sale that was made via rpg maker, but I never dug deep enough to find out what limitations there might be. I never followed thru enough on a project to get near that state.

The crates are definitely from the XP RTP, though seeing as everything else appears to be original assets I'm thinking it's probably a placeholder. :)

Those boxes defenetly are though...

Just by looking at those crates to the right I can confirm that this was made using RPGMaker. They probably only need 20K for the right to license it to sell it and to keep some cash since they'll barely make anything since the publisher gets to keep most of the money.

Had to google-fu:

Basically, this troll gets online with a gamertag called "Xbox Sign 0ut," and they try to make people say that gamertag in a rage. In games like Call of Duty, this scenario isn't so hard to orchestrate: people scream all the time. Granted, most likely won't fall for this trick, and if they do, there's no guarantee

The can't kill what was never alive