deafblindmute
deafblindmute
deafblindmute

It can be subtle but if you pay attention to it, GW has a pretty distinct art style. It's largely built on the logic of the real world (if you go to the Guild Wars 2 website, there is an interesting article describing the the visual direction of the Sylvari plant-people), but its landscapes and architecture are

Echo Spiteful Spirit babeh! Nothing like a necro/mesmer to turn people's strength against them.

I would agree, but is that what's actually going on here? Are the men being treated as something to be bough/sold or is this a burlesque? Is it actually a play on the language of objectification in a context aware of that language and its weight? That is what I am questioning.

I loved the strangely-artful DR2 (never got to play the first). If this comes out for PC I am totally down.

I am a little confused too. It sounds like the studies suggest that using the pill has no effect on breast cancer (and positive effects on uterine and ovarian cancer), and yet the story later includes breast cancer in the diseases effected by the pill.

Somehow the old "I was just playing girl; you know I love you," routine doesn't quite have the same affect after you tase and bury someone.

I guess to each his or her own. I love many different body types, but I have never seen one clad in assless chaps that didn't inspire some combination of confusion, laughter, and discomfort.

Nice girls may not ask boys on dates, but awesome girls do. I have to say, I prefer awesome.

Assless chaps - always the wrong choice.

"Since shaming overweight black ladies isn't succeeding in convincing them to lose weight, researchers aren't sure how to proceed in convincing them of the benefits of slimming down."

He's might just be the nicest, obsessive, entitled, stalker-psychotic I have heard of.

Something to add to that: because it is compounding across society, these innumerable little actions have pretty massive results. And, as your professor points to, the racist/classist/sexist/etc. privileging can be even less visible than the comparable actions of your example.

I don't like to think of it as a walk of shame, but rather a walk of YES! If you see someone doing the walk and you are thinking "shame," it probably just means its been too long since you had a wild hair-mussing evening.

I know this was already pointed out in the article but...

I wonder how they are defining violent video games and what questions of game genre went into those game choices. For instance, both Call of Duty and League of Legends are games centered entirely on competitive violence, and yet I can imagine that the effects for 20 hours of each would be identical because the type

"doesn't context always matter though?"

Yeah, I enjoy discussions like this on Jez because we all have similar goals and we are helping each other with methodology, lexicon, etc. Very different from conversations on Kotaku. There I spend most of my comment just having to correct gross misconceptions and, even worse, almost no one ever teaches me something

This?

The important difference in the conversation is discrimination versus racism. Discrimination, negative treatment based on a person's perceived identity category, happens on the personal or individual level, as with the story about the phone thief. Racism (key being -ism) is a cultural bias benefiting one particular

I guess my reason for being against the "double standard" ideology is that it is de-historicizing. I think that with the history of gender in Western/European culture, it is hard to pin down whether this is objectification at all (even though in a gender-reversed context it very obviously would be).