So you are saying the solution is to kidnap both of them and drop them on an island and it runs off Thunderdome rules?
So you are saying the solution is to kidnap both of them and drop them on an island and it runs off Thunderdome rules?
It’s nowhere near as punishing as a souls game, but mechanically it seems to be echoing them. The number of beefgate enemies around makes things seem like you are being corralled into a specific path. I just came off of my first Breath of the Wild playthrough just last month and the combat is a bit more dire in Tears…
Given that Firefly (and Whedon shows in general) has aged terribly and that was the specific thing mentioned I think I can get why the game never clicked with me.
Compared to BotW, TotK feels a lot more grindy. The way most monsters can one shot you feels like the exploration/sandbox nature of the game is a false veneer and it really wants to put you on rails without telling you it’s on rails. Essentially item duping is trying to compensate for how players want to play the game…
I never saw a man more disappointed at winning than him. It’s pretty clear if you watch the GOP primary and everything leading up to election night Trump was banking on losing. He was likely trying to set up his own media company because during the primary even Fox was “fake news” and “lying media” It was all about…
The lack of self-awareness is strong. These folks should really read between the lines. The vocal complainers are the very kind of people the developers are trying to distance from thier product. The more they talk the more they validate the move.
they should have also mentioned Legend of Zelda cartoon from the Super Mario Bros Super show and guest appearances in Captain N and the Game Master.
His games back to snatcher rewarded you for being a creep with finding women in various states of undress if you tried hard enough to be pervy.
Without Shoji Kawmori mechanical design and Itano Circus missiles it would be totally hollow.
Yeah but the Space Heist with Mister Blue Eyes has the greatest probability of V getting a second lease on life. Heading off with the Aldecado’s just has V living on borrowed time. Mr Blue Eyes, if the theories about him are true in relation to the Peralez and Sandra Dorsett’s storylines, is an AI controlled meat…
I mean you do get smugglers flagging you down when you are out and about looking to sell you illegal mods. And sometimes Nip Nip Buds.
Yeah, Godzilla wasn’t Godzilla. No atomic breath, no skreeeeonk, no Akira Ifukube theme. Legendary’s Godzilla atleast knows how to make a Godzilla feel like a Hesei era Godzilla film.
The interim control module was a stopgap measure NASA conceived in case the Russian Zvezda module was destroyed. Because the Zvezda module was launched without insurance coverage or a backup NASA needed a option if it failed. It’s still sitting in mothballs so if the Russia segment is detached. So the US does have an…
It was expansion for the first game Dragon Age: Awakening. If you make Anders a blood mage at one point there will be dialog with him saying he was being falsely accused of being a blood mage and you had a response of “But you are a blood mage” which resulted in some snarky dialog of it being well now i am or they…
NASA still has an interim control module in mothballs if the Russia section fails or needs to be ditched. but the whole Solar array and majority of the lab modules are NASA and ESA. Part of the ISS using a partial Russian design was to (at the time) keep their engineers employed within Russia instead of seeking to…
I didn’t expect much of Sean or James Gunn having first seen the work of both in Tromeo and Juliet but 20 years later I’m pleasantly surprised.
I find it so weird that you can tell Weasel was played by Sean Gunn just by looking at him.
Which is fine, but with the Mantis we’re treated to that every time you take off and land. It’s the nature of the medium that makes it stand out.
Having something of a “home” in games even if it’s fairly simple is always a nice touch. Even Star Trek Online let’s you go to your bridge and engine room. Passive elements help immersion and are a nice respite from whatever is going on in the games
The shift to landing mode is extraneous. The keel/sail rotates 90 degrees and then the top sail portion rotates back to reveal the rear landing strut, which would have worked just fine if only the bottom portion moved in the first place. It looks cool at first but if you think about it, it starts getting weird fast.