cross1993
CaRoss93
cross1993

Players missing a two hour segment of the game? As a DM, this sounds about right.

It’s especially hard to be interested in Flash when all that’s going on and then meanwhile they kill Batgirl when it’s pretty much done and you’ve got comeback story Brendan Frazier attached.

Most of Bioware’s best staff left years ago.”

Yeah, the journal definitely should have been clearer about this. It’s so big and tantalizing and mysterious off in the distance, so of course we’re gonna wanna find our way to it as soon as possible. There’s absolutely nothing indicating that it’s just foreshadowing for Act 2.

It very much was. In fact, of you look closely at the outline of the hologram the maguffin projected on Seatos, you’ll see it’s rimmed with images that resemble purgills.

I’ll be buying this later, on discount. I’m sure it’s good, but i still haven’t finished a run of Elden Ring, and BG3 is owning my free time right now.

OTOH I can totally picture those titles on the covers of old ‘80s sci-fi paperbacks and that actually makes me excited for this, somewhat. 

Fucking braindead take, these toxic kids are far more likely to have been the bullies.

Nah, they definitely do. The most valuable thing a user can do for them as a company is to start a relationship with a hinge match and uninstall the app, because every single time someone asks that couple how they met, unless they lie, the answer is going to be Hinge. Every time a website writes an article like this,

The irrational/asking for too much part stems from developers being attacked and criticised as greedy or lazy for things outside their control.

Brilliant piece Ethan, and a needed counter weight to an IGN video that felt like nothing more than rage bait.

It's getting heated in here, so here's a picture of Cleocatra, my cat. 

First, to get this out of the way, Kotaku complaining about poorly sourced, inflammatory and click bait content? Pot, I would like to introduce you to Kettle.

At least for my part, I’ve in the past used Baldur’s Gate 3 to argue against people who’ve defended certain monetization models. Say I point out that it’s ridiculous for a game to both cost $70 and charge for microtransactions, I’ve seen responses like saying that’s how much games cost and that they need to charge all

Counterpoint - slightly - there are more resources available to learn about games ahead of purchase than perhaps any other products on the market. That isn’t to say we can’t criticize or get annoyed when those games turn out to be bad (or even just not what we expect), but they have ample opportunity to conduct one

But the thing is, the workers on the game making the assets, etc. are unlikely to be phoning it in. The game’s success determines their continued employment.

It’s not always the shareholders or execs that are responsible for the crapstorm. Kotaku’s very own Jason Schreier has detailed how stuff like Anthem and Bioware’s insistence to use Frostbite, is it’s own damn fault. So sometimes developers are just culpable if not more so than the execs who trust that they’ll develop

The executives are absolutely the ones who need to be answering for an industry that in recent years has been defined by the repeated release of broken or unfinished products that had no business being put up for sale, blatant cash grabs, and documented instances of workplace abuses. But until people stop giving these