The pay to win business model is laaame.
The pay to win business model is laaame.
Well I guess this is the first time Sony finally confirmed that Horizon Zero Dawn is in fact getting that PC port thus everyone will stop harassing Jason Schreier for making up lies or whatever?
Humans’ fascination with UFOs stem almost completely from our own near-infinite self obsession. “Aliens will come from all over the universe to visit US, because we’re so SPECIAL!”, like.
I have played FF7 approx 35 times in the last 22 years of my life, I’m not playing FF7R expecting FF7, I’m playing FF7R for a BRAND NEW VISION of the game I played 22 years ago.
Because the name of the game is actually based on the stories and not the mechanics? It’s not called Divinity: D&D because it’s not set in the Divinity universe. It’s called Baldur’s Gate because it takes place in the city of Baldur’s Gate, duh.
I’m actually extremely happy they went with turn based because as much as I loved to play BG for its story telling and adventure I absolutely hated the real time with pause, that old combat system always felt like the game was on auto battle
“Sorry, Infinity Engine purists—the combat in Baldur’s Gate 3 is entirely turn-based.”
Multiplayer Divinity is the closest I’ve ever come to that feeling in a video game honestly, so I have decently high hopes for this game, even though it’s not quite as diverse (no way it could be) as an actual DM running the scenario.
For instance in Divinity: Original Sin, I stumbled across an exploding suicide bomber…
I’ve seen quite a few complaints on the reveal that it’s not just BG1+2 with better graphics, but honestly, I don’t think it should be. Real-time with pause is a combat system that works well with something like the 2nd Ed ruleset, where most low-to-mid-level combat turns are “I attack” and only once in a while did…
Do you people really sit around and get all hot and bothered about any remotely demeaning social movement not portrayed to your liking in media, such as in Persona 5 in this case? Does it truly, deeply upset you? Seriously? Stop and think about it. Are you really that sensitive, self-certain, and arrogant to believe…
Is Japan any more homophobic than any other country as a nation? I was always under the impression that while Japan is a conservative country(even more so than the US) that most of their most problematic stuff was coming out of the game and anime industries. Especially since a large chunk of their income comes from…
Oh, come on now - that’s really not fair.
George Miller did have something to prove. In recent years he was best known for Babe and Happy Feet (not that those are bad family movies), and many people didn’t think he could pull Fury Road off after all the setbacks he had endured just trying to get it off the ground.
Personally I liked Shia. Here in this movie he actually acted, and quite well too in my own opinion, unlike say the Transformers movies where he’s just hyper and spazzy and shitfuck annoying ALL THE TIME. The issues I had with That Movie Which Must Not Be Named had nothing to do with him, and everything with George Luc…
I don’t think it’s Spielberg’s age, inasmuch as he doesn’t seem interested or as passionate in the splashy blockbuster anymore. I saw his craft and interest in work like Bridge of Spies or The Post, whereas Ready Player One felt like a hack imitating Spielberg. Crystal Skull felt rote. Yet at the same time he seems…
George Lucas also had a lot of input into the shape of the film which explains a lot. They need to find a different producer, go back to mythological themes, and more practical effects vs less CGI.
There’s always talk of Ford being too old. Part of me feels that it’s Spielberg who may have aged out. There’s a spark and attention to detail in his older films... that seems to be less present now.
Let’s just get this out of the way
Nearly any game where you can create a story within the story: Skyrim and the first two Dragon Age games especially. There’s something to understanding how the game “works” to craft the playthrough that you want, but nothing replicates the first-time sense of discovery.
Mass Effect.