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CrabNaga
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The only levels where I feel like there's only "one way" to do them are the smaller floors with only a handful of guys. Those are the ones that best exemplify the puzzle game mindset. But I feel like the first game was as much of a puzzle in its own right, since there was usually one optimal path to preserve your

Lol if you think Dark Souls 1 or 2 is unfairly hard and/or trial-and-error.

Damn, I didn't even think about that! It's been a little while since I've played the first game, though.

I've actually found myself using guns a lot less in this one than in the first one, at least on my 2nd playthrough. There definitely are a lot of situations in which you can realistically bring a knife to a gun fight and come out on top. Obviously some enemies still require you to use a gun (unless you're using a

Tell me more.

Spoiler alert, damn. Also: (SPOILERS) what I don't understand is that the scene in which Beard gets blown up in the nuke is noted as being in 1986, whereas the rest of the present-day plot takes place in 1991. I totally missed Jacket being in the Hawaii flashback sequences the first time through, and felt pretty

Roller Mobster really gets pounded into your head once you try that level on hard mode, specifically the segment with Corey. It took me about an hour to do that one floor.

I feel like depending on your playstyle, you will either die a lot an end up with a high score, or not die that often at all and end up with a low one. That being said, you'll often run into a lot of annoying moments where one mook veers ever so slightly in one direction and ends up spotting and capping you, which

Elite Knight Armor from Dark Souls 1/2. Keep it simple, classy, and functional!

Yeah, there's a good mod for SimCity 4 that improves agriculture a lot. In the base game, for whatever reason, agriculture results in massive water pollution, and every farm just becomes one large building and the rest random farms. The agriculture mod lowers the water pollution and makes farms build different sorts

Yeah that's one of my favorite touches. The first game just had nondescript interior areas. This one has a larger range of settings, which is nice.

Metroid Prime is its own (amazing) beast.

Roundabout counts achievements in the percentage tracker, so it's probably not worth going for 100%. I got all the collectibles and stars in each mission, and did all the side missions and such, and I'm sitting at around 98 or 99%.

You should definitely get the DLCs for Dark Souls 2 (or just wait a month or so for Scholar of the First Sin, depending on what gaming platform(s) you own). Some of the best parts of the game are in there.

I picked up Cities: Skyline last night and sunk about an hour and a half into it. So far it seems pretty good; all the bones of the city-building genre are there, and this one seems to give you even more things to obsess over (such as noise pollution and how to deal with dead people). I like how you can build roads in

I've gotten to the end of the game last night, and I have to say that the story doesn't really make much sense. I have a hard time understanding what each character's role is in the overarching story. There's all kinds of references to 50 Blessings in this game, but it doesn't seem to have that much of a point.

XCOM: Enemy Within did this with cyborg soldiers and alien-gene-spliced soldiers, however I felt that it was particularly heavy-handed. I didn't really understand why MEC troopers needed to get their arms and legs cut off to integrate into MEC suits; couldn't they just build the MEC suits to interface with human

I'm fairly certain you mean the GBA Four Swords, which I've downloaded (and is drastically inferior to the Gamecube one).

Yeah, I feel like with a lot of the new ideas they've added in the Smash series, they should revisit a lot of the old mainstays from the original and maybe even Melee, but like Tinkererer said, it's hard to change stuff that's already been established. I think Link could definitely be retooled to be sort of like how

I just don't see why Nintendo doesn't release Four Swords Adventures for the 3DS already. The only reason most people didn't play the original version was the staggering amount of equipment you had to assemble to get it to work properly. The 3DS is perfect in that regard, with local or online multiplayer, no need to