I can't believe I let the Wii U Smash release pass my by. I don't currently own a Wii U, and at this point I might have a hard time picking one up during the holiday season.
I can't believe I let the Wii U Smash release pass my by. I don't currently own a Wii U, and at this point I might have a hard time picking one up during the holiday season.
*writes down beema on "can safely ignore" list*
But not before FFXII International.
SPOILERS
There was also a more "legit" way to earn money when GTA Online first came out. There was some glitch, which I forget the specifics of, that let you sell the same car hundreds of times. Players would grab a couple million from that and more or less be set for the foreseeable future.
I thought Minerva (the ostensibly "good" one) was the one that made you kill Kristen Bell, because she was a secret Templar spy. Juno was the insane/evil one that you let loose at the end of AC3.
The worst bit about the Animus and real-life storyline is how quickly they seemed to want to drop it after AC2. Then we get a (spoilers for AC3) silly cliffhanger ending where we save the Earth from some solar flare anti-climatically, but release some pointlessly evil progenitor god onto the world, which (unless Unity…
I can't wait until Assassin's Creed Nemesis comes out in two years with randomly generated yet persistent baddies for you to slaughter, that have their own skills, abilities, and tics.
People's opinions about Black Flag really only differ in how much they liked the ship stuff. I also didn't really enjoy dealing with ship combat and large swaths of downtime during travel (although the shanties were a nice touch), so I felt the game was about as uninspired as AC3 (which everyone soured on in the same…
I didn't really appreciate the second season as much when I first saw it. It definitely grew on me a lot over time and repeat viewings. Now, I'd be surprised if a theoretical season three doesn't change format again to something even more ridiculous.
I'm rapping. I'm rapping. I'm rap-rap-rapping. I'm rap-rap-rap-rap-rap-rap-rapping.
I think the only time I felt like I couldn't hear things was when they were initially blasting off, which was probably intentional and definitely not because of the music.
I hear you. I get nothing out of surround sound that I wouldn't get out of two speakers and a subwoofer. I think my PC's speakers cost 20 dollars, and the sound quality is pretty damn good for that price.
If you could only ever witness one ending of Mass Effect 3 and were legally barred from talking about the ending with any other hu-man, it could potentially be construed as a middling-to-decent ending. But when you either go back and witness the other "choices" or read up about them online, you'll see just how hollow…
French Canadian, although I don't know how well that compares to actual French people.
I think the thing a lot of people forget is that as people get older and more jaded with a series, there's just as many, if not more new players that pick the newest incarnation as their entry point. If I hadn't played the last 6 AssCreed games, I'd probably be really impressed with Unity. And let's face it, getting…
Yeah getting 100+ agility is a must for practically any character that wants to dodge roll. Not doing it is basically going to kneecap you. I was definitely feeling my lack of i-frames on my SL1 dude.
Fume Knight's flaming sword hitbox is supposed to be big, though. If you get clipped by it, it only does a fraction of the damage it normally does. It works pretty much the same way Gwyn's sword did in the first game.
1. Soul Memory bitching basically just means you want to murder new players/characters with no chance of losing.
2. Hitboxes are terrible how? Some bosses might have some attacks that can hit you when you think you shouldn't be hit. So what? I haven't seen anything bad with hitboxes in PvP, though admittedly I haven't…
I found it my first playthrough, because I never knew I had to take the Lordvessel back to Frampt, so the Four Kings was really my only way to progress at that point.