crabnaga--disqus
CrabNaga
crabnaga--disqus

If you have a source of light that isn't the skull lantern, it's not so bad. Skeleton dogs can catch you off-guard and ruin your day, I guess. If you stumble into the one giant coffin (the one that has the Large Divine Ember), you can get the crap beaten out of you dozens of times if you're not careful. Everything

Correction on your correction: The Drake Sword will carry you up until the beginning of Sen's Fortress, no further (unless you like getting about 100 damage on a backstab). Also, getting practically any other weapon up to +10 will make your life about as easy as with that damned Drake Sword, and is very doable by the

I guess I'm not really part of the greater Souls community, since I always try to get people to play the games by saying that the perception that they are hard games shouldn't turn them off, since the games are also very fair.

I'll be playing Rebirth too. I was unsure about the pixelated style. It doesn't look super good in screenshots, but it looks really good in motion, I feel. I also believe that it adheres to an actual pixel grid, which I'm glad to see is becoming a common thing in these sorts of retro-styled games today. The soundtrack

I think Edmund McMillen wanted to put the original game on 3DS, but Nintendo nixed that idea.

Why aren't you playing Rebirth?

But it's stuff like Don Corneo that make it one of the better ones in the series. Nobody can forget him!

But we already got the best version (the GBA one).

Eh, I might pick it up if it comes to PC (unlikely). It just seems like they missed the point of zaniness in games: it's only cool if you have something else grounded to juxtapose with it. Like, Dead Rising had all kinds of silly crap in the game, which was glorious, but that was most likely because the story/premise

Yeah, that's how I thought the flashbacks would be introduced. We get one episode which explains what Bran's doing, and each cut to a flashback has a distinct video/audio cue that we know it's actually what Bran's seeing at that point, so in future episodes we don't even need to check in on Bran. Basically, just give

San Andreas or V, I'd say.

But Vice City is the worst one of the PS2 trilogy.

Finding the mummy in the closet in Majora's Mask was pretty terrifying. Then it just gets really sad…

I haven't played much PvZ2 since a couple weeks after it came out. Did they do something to make the game harder or more annoying to play without paying for things? I thought the first 3 worlds were pretty manageable, honestly. You'd just have to make sure to go back and do the optional objectives in stages, which

It's actually incredibly easy to build wide; you can expand as long as you have good spots for cities if you prioritize health in your quest options and advance enough in the Prosperity virtue tree (and spam Biowells). Building wide is actually way, way more powerful than building tall in this game.

You call it a failsafe. I call it the best option.

I had the opposite thoughts about health. Health (basically Happiness from the other Civs), gives you a lot less penalty than in Civ V. In Civ V, having more than -10 would basically cripple your development, but in this it's just a 10% hit to your main resources and a huge intrigue penalty. It's also a lot easier to

Building tall (aka fewer cities) is very strong in Civ V, even with all the expansions. The new trade mechanics and diplo/culture victories from the expansions add a lot of depth to the game, though. You end up doing a lot more than just clicking "end turn" a bunch of times like in the base game or Civ IV.

My favorite thing regarding that was during some mission in AC3, someone builds Leonardo's glider, and you go take it for a ride and it immediately crashes into the bay.

I picked up Darksiders II because I've been kind of itching to play it and I've been looking for a nice dumb fun game to play for a little while now. I can't wait to murder people as Death this weekend.