She only sells a limited amount, like 1 or 3. The best spot if you're in Anor Londo is killing rats in the Depths.
She only sells a limited amount, like 1 or 3. The best spot if you're in Anor Londo is killing rats in the Depths.
Wait until Jak 3. It's still the same city…in some way. I really enjoyed Jak 3, but they took the "Jak 2 was too hard!" complaint to heart and made Jak 3 way too easy, such that you just breeze through everything.
I've found it's infinitely easier to cut off the tail if you are below 25% equip weight and can move as quickly as possible. Then just bait him into an attack and run once you see an attack animation start.
Well right now it seems like quests just sort of disappear after the Alpha Sector is complete, so yeah they'll probably introduce more. I think they also made progression easy for the purposes of beta testing, since all I need to craft the best armor/weapons in a tier is some amount of whatever iron-type bar I'm using…
I picked these up last night. Apparently GOG does some wizardry on their back end that enables these games to run on modern computers, because I've heard many people talk about how hard it is to get the games to run on Windows 7. One thing to note is that the GOG versions are the censored European versions, so…
Something like 30-50 dexterity shows a difference.
I haven't delved into the building aspect of the game, instead opting for just sheer progression. I know with all the character wipes in beta, I'd care less about losing my progression than losing some sweet house I built. I'm just glad that you're able to put stuff on your ship, so I have all my crafting stuff just…
Starbound for me as well. Pimpbot 5000 will continue his adventures in Sector X, assuming that he hasn't been wiped yet. I like how the various race tropes are turned on their heads. The ape-men race are hyper-advanced and their technology is super sleek, like a 70's sci-fi depiction of the future. The robots are…
Sunshine is great, but I've never got all the Shines, and I never intend to. You've got to jump through too many hoops, what with the red X marking blue coins and such.
For a caster, I tend to pump Attunement until I have between 5 and 7 spell slots. Dexterity is a good complement for an Intelligence build, since it allows you to use lighter weapons to remain light on your feet, as well as providing a nominal speed boost to cast times at higher levels.
Where's Dragon Killer Ornstein when you need him?
In San Andreas, you could just walk out in the middle of a highway (I tended to use the Las Venturas beltway), and cars would careen into each other, causing huge pileups and huge explosion chains. You didn't even get a wanted star for it either. I always liked abusing the wanted level system to try and figure out…
I liked Candy Box 2 because it preserved an aura of mystique and let you feel brilliant for figuring out a solution to a challenge you've been bashing your head against for hours. Hiding away essential items like the pogo stick allows for players to do that old-school schoolyard-style exchanging of information. "Oh,…
Nope, no reason. For some reason I noticed it in the beginning of the game and figured that I was meant to close the shutters after every person goes through, or else the game would try to catch me off guard by having a terrorist throw a bomb in my office or something. Then that exact thing happens, and the game just…
I should go back and do Proteus again. The first time I did, I was plastered. Then again, that may be the best state of mind to experience it.
I've realized that one of the major draws of XCOM and other hard games like Dark Souls is how every encounter matters. Every enemy has the chance to ruin your day in new and exciting ways. It's just through executing perfectly and sheer luck that you're able to eke out yet another victory.
What I loved about Papers, Please was how it let you form your own methods to maximize efficiency. Every day I arranged the rulebook and other documents in the same way, and always put passports and other documentation in the same place for easy comparison. The game also gives you a good sense of paranoia, thinking…
I loved A Link Between Worlds, but the cynic in me was screaming "because it's the same thing as Link to the Past!" while playing it. The handful of new ideas (renting items and the painting mechanic) add a lot, but the rest of the mechanics and general design felt like it was Link to the Past all over.
What I love about Crusader Kings is that it turns you into a horrible person. You set out to murder dimwitted relatives, keep your brothers weak by withholding titles, view your daughters as tokens to be exchanged for alliances, be frenemies with your immediate neighbors by feasting with them one day and taking their…
I'm still waiting on the Enemy Within review.