covarr
Covarr
covarr

My understanding is they have TV rights (not film or video game) to The Lord of the Rings (but not The Hobbit/The Silmarillion/etc). I was under the impression that anything mentioned in the Appendices is fair game, since that’s technically part of The Lord of the Rings specifically.

Worth noting, the Elanor in his book isn’t just a different Elanor from the one in Amazon’s show; it’s also a character expressly created by Tolkien, mentioned by name in Appendix B. She can’t possibly have been infringed by Amazon and the Tolkien Estate when they owned her to begin with. FFS she even appears at the

That’s true, but as best I can tell they weren’t the main developer on this one either, Naughty Dog was. Their involvement at least appears to be at a similar level for both.

They also worked on Metroid Prime Remastered (which was excellent), and the Crash and Spyro trilogy PC ports (which were pretty good albeit some problems at high refresh rates) . I suspect Iron Galaxy isn’t the problem here.

I mean, it very much depends on the studio. Capcom’s quality suffered for a while because of Keiji Inafune personally, and they recovered when he left to go mismanage Mighty No 9 instead.

Now playing

I just looked this up, and holy mackerel this is one of the best things I’ve ever heard.

So, the linked report from Nintendo says “entering its seventh year”. Thing is, the system turns 7 at the end of its seventh year, kinda like how a baby turns 1 at the end of their first year of life (because “zeroeth” isn’t a thing). Seems like the article got this right but whoever wrote the headline (usually not

Correction: This project was 99% made by snesrev. Xanderhaj, though responsible for that comparison video, was a relatively small contributor to this project, and certainly not the lead (as they’d be the first to say). Most of the other credited contributors on the github were even smaller (as in, “corrected a typo in

And emulator devs will get around it by making their emulators more accurate, which they were already doing anyway.

Given how aggressively monetized this game is, I’m genuinely surprised (but certainly relieved) they’re not making this paid DLC.

A battle royale racing game? If anything, this should be drawing comparisons to Fall Guys. This looks good, but just because it’s fast doesn’t at all mean it’s enough like Sonic to merit comparisons.

Playstation fans when something is an Xbox exclusive: “How dare those sellouts prioritize a quick buck over their players”

I read this as “Stop comparing this to a good game. This is a Bethesda game.”

  • PS3: The Last of Us

The cat movement is impressively realistic, but they could take it a step further and have the player completely whiff every fifth jump by several yards for no discernable reason.

I see the resemblance to SovCits, but it’s missing the requisite mentions of the Geneva Conventions, Maritime Law, and the Magna Carta.

“Fortnite Token isn’t a scam cryptocurrency project. Instead, this is a fair-launch, community-driven, Fortnite game fans-created cryptocurrency project with no specified owner or company structure behind it or a CEO deciding on its future.”

I know the code is a mess, but I also know that the game runs dramatically better in emulation than on native hardware (especially the load times, which are often dropped to <2 seconds). I certainly wouldn’t expect it to fix anything else, but these specific problems are also things that that Xbox’s backwards compatibi

I can’t fathom why they’re not adding this to Xbox’s backwards compatibility program. Like, I know it’s not a great game. It’s not even a good game. But two of its most egregious faults, inconsistent framerate and atrocious load times, could probably be pretty much fixed if the game ran on an Xbox One or Series X/S.

Mirror mode is a series staple? As far as I’m aware, the only release to have it is Sega Mega Drive and Genesis Classics, which isn’t even a Sonic collection so much as a Genesis collection that has a few Sonic games.