corydmch
Kamelot
corydmch

Just finished my first playthrough of the game an hour ago, and enjoyed it from start to finish, with the height of my glee about midgame, as the drab opening environments and enemies gave way to the creative and fascinating. The story starts off strong, then peters out a bit (the ending is very disappointingly

Your comment is particularly dull and wrong. This article made me lol

Seems like Kotaku’s articles aren’t what’s dull on the weekends, Shawn

It's not just the "correct" build but you may discover that your playstyle works better with different options. Respec helps fix is your guess wrong for YOUR preferences too.

Yeah, that was one thing I hated about Diablo 2. I love experimenting with builds, and being unable to respec when you screw up your build only to be forced to make a new character and go through everything all over again is terrible game design.

There’s nothing wrong with Respeccing. The problem you are bringing up has nothing to do with respeccing and everything to do with people doing research instead of just trying different builds.

To be quite honest, I think respecs should be required if you can’t get everything. Some of the most fun I’ve had are experimenting with different builds, and being forced to go through the whole progression progress all over again just to try a different build is terrible and can be a complete turn-off on a game.

So, there’s this LPer I watch, and he did Valdis Story: Abyssal City. He was playing it blind, and he’s never played a game where you have to “build” characters before. So when he went adjusting the stats of his characters, he did what he thought was most sensible at the time: Balancing his stats.

No respec killed my first Diablo II character. I got to Diablo only to realize that I was terribly underpowered by picking one of everything instead of prioritizing something.

Respect the respec dawg.

The issue is already solved, by players simply choosing to not use all their skill points or constrain themselves to a certain build.

So long as the game’s designers included a reasonably painless way to respec, I am completely OK with not being able to unlock every perk in the tree. But when games fail to provide that? Horrible. I’m at a point in my life where I really don’t want to replay content just to do a build “correctly”. 

Nope. I like being able to unlock everything. It means that if I find the game is a suddenly a little too difficult for me because I invested too much in the wrong branch of the skill tree, I know that I can fix it with a little grinding instead of starting over.

That’s buttercream frosted cake delicious, my friend. Unless you don’t like that. In which case, substitute your preference. 

My sources who work for Sony (PlayStation in San Mateo, CA) tell me this entire project was thrown together in a timeline of 6 months and that they were under intense pressure from the top brass to get it out before Christmas.

Let’s not go that far — the PS1 Classic feeling like a cynical, rushed attempt to cash in on the NES/SNES Classic’s success doesn’t cancel out Sony’s incredible stable of critically acclaimed and commercially successful first-party games, which has been its biggest advantage all generation.

I’m fairly certain that Netflix used the initial four episodes as a pilot to gauge the interest for a longer season/full pickup.

Count yourself lucky that they at least mostly based him on his later appearances rather than his earliest

It's not politics, it's people being shitty towards women with think veiled arguments. Women are underrepresented in games and it hurts nothing to have them as generals. 

Look you limp dick turd of a human, everybody’s ignoring your dumbass reasons because they’re dumb. What are you doing...RP’ing a strategy game? Really getting into the period and shit? No? It’s a game? Getting worked up because there’s a chance of generating female generals? Oh fuck...feminazi’s coming after you!