cofn42
cofn42
cofn42

The dedicated hardcore mmo experience has been tried (WildStar is the newest one that comes to mind) and it often fails. Also more than any game type made MMO’s have the highest costs of development and post development operation and yes while you would like an MMO only for the “super hard core MMO gamer” it is almost

Better conversation skills than most people I’ve sat next to while staring at my phone...

Does this count as accidental anal?

Yep. UC2 used to be my all-time favorite game, until UC4 came out. Loved the story, the scenery, and the gameplay. Thought it was a great send-off.

You must have terrible road trip experiences, yes?

That “pretty lil thing holding her own in a room of men in suits” won’t be objectified until her boyfriend enters and the men in suits can say what they are actually thinking.

A-hole in one.

Asshole didn’t replace his divot.

Well at least now he has a handicap

Basically the video game company version of

Or at least Rare. Not like Microsoft is using them.

With Bills money he should have bought her Nintendo not just a Nintendo.

Because all companies want to pander to the few when they can get money from the many. Makes sense.

I used to love playing WoW when it first came out. The challenging aspect of it and how how big the difference was between those who were raiding end game content as apposed to those who weren’t there. It was glorious. I went through vanilla, BC, WotLK raiding with guilds and sinking hours into the game and keeping

I pop into XI from time to time satisfy my ‘old vet hardcore’ itch.

Welcome to 2016.

I just wish the Open World was actually dangerous and you couldn’t Teleport everywhere, it makes the world feel small.

I’m not big into raiding so I like to just party with people and do stuff, but the only real content for me to do since the open world is so tame((and people just don’t like Exp Chain parties)) is

Exactly! And the big problem withh the MMO market now is that new big studio MMOs are ONLY trying to capture the same casual, theme park playerbase that games like WoW and FFXIV have already solidified. Getting a substantail part of the market by creating the same experience over and over is whats causing newer MMOs

I loved 1.0 and I still miss a lot of the stuff that was in it compared to ARR. Once 2.3 was brought out it made the game much more complete and fun. The only bad thing was farming Moogle King over and over since it was the only endgame. lol

Yea this... I loved that time right before server shutdown... the ARR revamp... just didn’t feel “right”....