coder65535q
coder65535
coder65535q

The null byte also appears in code, as a “zero” or as an operator, usually “NOP”. Furthermore, in Unicode (which Japanese text has to use), a character takes more than one byte, so you can’t just look through the code for legible words followed by a null.

There’s one problem with that: Unless the developers keep all the text in one location of the data, the text and the code is mixed together. However, computers, at the lowest level, only understand numbers. Thus, when compiled, text is numbers, code is numbers, and the same number can have one meaning as code and

This isn’t in SMW, it’s in Mario Maker. Thus, TAS tools aren’t available; it’s only playable with a real Wii U and human reflexes.

He’s not claiming it’s not. It’s a 100% flee, rather than the chance of failing that it normally has.

There’s actually two of these: Refuse to help enough times at the start of the game, and it’s an automatic game over as Merlon gives up trying to convince you to save the worlds. Unfortunately, that question happens before any save points, so it’s back to the intro cutscene once more for anyone who’s trying to see

Isn’t it obvious? Team “Harmony” is a front! After all, what’s the next line?

A Game Genie is an external device that actively modifies the memory of a game. This exploit is using the game’s own code to do so.

Tool assisted speedrun, by the way.

Hey, now, TAS runs take just as much skill, it’s just a different kind of skill. Rather than having perfect reflexes, TAS runs require a deep understanding about exactly how the game works, how it handles unusual conditions, and how to force it into the state you want from the state it’s currently in. That’s not easy

It is a separate category. Nobody in the speedrunning community pretends that TAS runs compete with human ones.

If it was in a separate league where they were specifically stated to be (and the drugs didn’t damage athlete’s bodies), then yes. TAS runs are specifically stated to be TAS runs, and are thus competing against other TAS runs, not against human (non-assisted) players.

999 is a DS game with an iPhone port that’s missing the puzzles.

No, the joke is that they were typing in “Doom4", then got rid of the 4, but in a way that doesn’t actually delete the 4, by making a common mistake from the era of terminals and mainframes. It’s the computer geek’s equivalent to calling it “Doom 4" (The font makes it hard to read, but that’s a strikethrough on the 4.)

So I was drafting out a campaign once. I decided to call the nearby mountain Mount Ytzal. There was a cave set in it, known as the Ytzal Cave. The story lead into the cave, and a short while later the players were supposed to discover that the beings they were following had actually set up a mine in the cave. I called

No, there’s also a separate difficulty selection: “Normal”, “Hard”, “Lunatic” and the hidden “Lunatic+”. Any of these can be chosen on either Casual or Classic, and they affect the distribution and equipment of enemies.

Just a nitpick, but that should be “Vive users still had to buy the games...”

Not really. It’s more like McDonalds telling you when the best time to visit your local McDonalds is for getting fresh food. This already assumes you’re going to Vegas, and gives you the best day to book on and how far in advance to book for the best results. It doesn’t recommend anything regarding whether you should

I’ve never played it, but from reading other Nerf Now strips, I think “Icefrog” is the developer (or at least represents them).

Because a system put in to bow to the copyright holder’s demands isn’t going to contain anything that actually helps users (until a big enough fuss is made about it)?

The problem was that the old process worked like this: