You would say that, you're president of the Cole Phelps fan club!
You would say that, you're president of the Cole Phelps fan club!
L.A. Noire version:
The most serene falling is in the underwater levels, where you press A to surge upwards, then gently glide back down as the water cushions your descent. There's a rhythm to your up and down movements that so many of the levels ask you to master to get between hazards. The enemies themselves are less aggressive, forced…
Makes sense that Mario Bros 3. uses all those theatre backdrops then, it was a fictionalized play of the original war. By the time you get to the most recent entry, it's practically a theme park ride in its cuddliness.
The best and most surprising discovery in a mario game for me was when a group of friends and I realised that there was a taunt button in Mario Party, I forget which edition. Never again could you take your turn without a cry of 'Hi! I'm Daisy!'.
Well, apart from the fact that three of us had a cold, we got three hours of adventuring in and things went well. The rest of the part are a gnome cleric of nature, a gnome wizard and a halfling rogue - so collectively they are Ugly and the Midgets. I'm running Hoard of the Dragon Queen and whilst I'm being fairly…
It's been a long time, but this weekend I'm running a D&D game for three newbies and one veteran of 3rd edition. We had an earlier session of making characters which, given we only had one Player's Handbook, went surprisingly well, with lots of discussion and jokes around the table about character backgrounds, choices…
I enjoyed myself with it. You each take a different role, with one person in charge of pressing buttons on the app, and the 'decision phase' is essentially a randomised series of events that different people have to do - like the science officer decides what to research, the tactical guy decides who is going on the…
Boardgame discussion time. This might be a bit controversial, but I am finding that the flood of games on kickstarter is starting to sap my confidence in the process. First of all, it moved from a platform for otherwise ignored designers to get their work out there, then it became a place for weaker companies to test…
If it's anything like the XCOM boardgame, the planning phase is actually frantic, as you try to communicate what awful things are going to happen to other players whilst deciding who is best to handle them, and additionally here, exactly when. There seems to be a few games coming out like this now, although as…
All you bring us is bloody lupins!
I collected the art because otherwise my walls just looked empty. Plus, what else are you going to do with all that money? I'd rather it didn't generate more later, because there's more than enough as it is.
Oh yes, you can really see the panic in the way he fires the shotgun. Fire it once, recoil throws off the aim completely, but it's fired again before he compensates, wasting a shot. Keep at it though, you'll get there! I'd say you should try to run missions like that without caring if you die or not - pretend that…
Earlier this year I read Iaian M. Banks' novel Surface Detail, and whilst I won't go into the plot or anything, it featured a central concept that I found intriguing and disturbing. As technology advances, he posits, so virtual reality becomes better and better until it can be made indistinguishable from reality, if…
I progressed the main plot a little and just decided to go do Operation: Anchorage. It's a light diversion but somewhat tedious. I forgot quite how many perks you get in F3 too, and I'm starting to run out of things to take other than SPECIAL increases.
Yeah it's a quest I now avoid because I don't like either ending. I kill Tenpenny personally though (he's evil, and an actual bigot). I don't believe he's necessary for Crowley's quest either - he just wanted him dead for fun.
Before I owned a console I used to think it was impossible to play something like an FPS on them because of the clunky controller - I mean, you couldn't do a frantic 180 by slamming your mouse to the edge of your desk! I slowly got used to sticks, but even now feel like I can't do a perfect move or turn from A to B…
"saw unnecessary distractions removed"
This is about ethics in gameshow journalism.