cloudkitt
cloudkitt
cloudkitt

Square thinks that dumping a massive budget in a game is going to make it a success. Two big budget flops, Forespoken and Final Fantasy XVI. Forespoken simply sucked, a lost opportunity for a new IP. Final Fantasy XVI was a series of one bad decision after the next, making it an outdated linear action RPG-lite,

It also didn’t sell particularly poorly. It certainly didn’t bomb and it’s not quite fair to compare it against FFXV, which launched way later in the consoles lifecycles to much, much larger install bases on multiple platforms.

Wait, so are you telling me that when you change a mainline game of a storied franchise from the genre it helped build into a pretty but otherwise mediocre action game, fans who didn’t preorder aren’t interested? 

Square Enix has a massive issue of being blind to the market. any other publisher in the world would have been over the moon at the success of GoTG and Outriders but instead square gave those titles expectations well above what would be reasonable because they needed that money to keep being funneled into the money

“developers like Aggro Crab would not be on the hook, as the fees are charged to distributors, which in the Game Pass example would be Microsoft.”

Reminds me of the disastrous Xbox One launch when Sony just dunked on Microsoft by having a dude hand another dude a disc to demonstrate how game sharing worked on PlayStation.

I am putting so much faith in this being a return to the old school. I even have the collectors edition preordered; yikes!

52 million people live in the Boston to DC corridor (Northeast Regional, Acela Express lines). 40m million in California (Pacific Surfliner, San Joaquin, Capitol Corridor lines). Chicago to St Louis. Chicago to Milwaukee. Vancouver to Eugene. Upstate New York. That’s a LOT of Americans who would have access to modern

It will take a huge investment and decades of time to build out high speed rail in the US.

“Pixel art is not viable”

Good ol’ Sonic Team.

“oh man, is slavery...baD?”

Well they are wrong, just like those late 90's/ early 2000's console developers who thought nobody would play 2D games in the future.

No it doesn't. That theme does, maybe. But the game itself isn't somehow worse because they didn't dig as deep as you would have liked. 

That’s fine, Elder Scrolls needs a massive shake up anyways. I think that Skyrim being as popular as it was runs the risk of sending the wrong message. Skyrim really watered down Bethesda’s already fairly anemic approach to “roleplaying”.

An idea I’ve had for the series since Oblivion was to not just play as one hero,

That was at the time that Gamers loved to echo the phrase “I don’t care if it’s far off, just tell us that they’re working on it!” .... like, here ya go lol.

I dunno, I mean without an announcement we all would still have assumed there would be an ES6 and if they hadn’t announced it Bethesda would still be getting questions about when it’s coming, so I don’t think much would have changed.

Have they ditched thermal management? That was always my least favorite aspect of later games, they never seem to balanced it right in my opinion. 

I see you, you old veteran. I too, hail from Raven’s Nest.

If you’re not a difficulty snob, turning Jedi: Survivor down to Padawan mode let’s you tear through things a lot quicker. It also ends up feeling a lot more like the flow of the movies (for me it did at least) as the lightsaber actually seems lethal instead of being a glowy bat.