chrispr7
ChrisPR7
chrispr7

There are no “avian dinosaurs”, though. Pterodactyls aren’t dinosaurs either; they’re pterosaurs. To be classified as a dinosaur, it has to be a land animal that has its legs underneath its body, no to the sides (like a croc), among other characteristics.

Pixar didn’t make Moana; Disney Animation did.

I do motion graphics and animation for a post production studio. The pipeline for working on a movie (let alone a vfx heavy one) is so complex and time consuming, that I’m amazed other movies prepare and release deleted scenes at all.

I guess it depends on what you call a “good” exclusive. So far they got Halo 5 (the best Halo multiplayer), the Master Chief Collection, Gears 1 (remastered) & 4, Forza (5, 6, Horizon 2 & 3), Rise of the Tomb Raider, Ryse, Sunset Overdrive, Castle Crashers and Halo Wars 2.

And we still have Sea of Thieves, State of

I guess it depends on what you call a “good” exclusive. So far they got Halo 5 (the best Halo multiplayer), the

Sure! (:

With photogrammetry or other 3D scan alternatives you end up with a highly detailed 3D object, which can go up to millions of polygons. You can’t use that in a game; it takes up too many resources. You want a model below 250k, although that depends on the type of game, platform, how many characters/objects

That’s a total cop out answer, hence why he ended with a joke. Even when photogrammetry is used, 3D models have to be manually edited (re-topologizing, polygon reduction, base model generation). If it wasn’t an artistic choice, it was definitely an oversight.

Aren’t those our reasons for living? Do we have satisfaction with our lives? We have, in the simplest terms, 3 ways of coping with existence: nihilism (no objective meaning, no afterlife), hedonism (let’s have pleasure while we can), divine transcendence (objective meaning, eternal life, God, e).

It won’t be a problem soon, at least on the Xbox side. The next Xbox One update will include a console-wide LFG system.

Welcome to Overwatch! Heck of an introduction! My wife started playing last week too. The bursts of laughter and victory screams at every good play make my day.

Those three are very hummable. Maybe you just don’t remember them (:

This is why I enjoyed parts Perfect Dark Zero despite its poor level design. The armor on the enemies would break and fall off, and it felt very satisfying. I think it was one of the first games in which I noticed this feature. The Brumaks in GoW2 have different layers of skin and muscle that you can chip away, which

We used to go there about 3 times a year when I was younger. Now that there are 8 pokéstops there, my wife and I visit every couple of days :D

This is the way the Xbox brand will succeed. Those “dummies” either lose or make no money out of console sales; they just want you to stay in their platform, which includes Windows...which you might remember is a big part of MS. If you don’t have a 4k tv you have no reason to want a Scorpio (or maybe even the Xbox One

This is the way the Xbox brand will succeed. Those “dummies” either lose or make no money out of console sales; they

It’s no walk in the park, my friend. It has a Pixar-esque style, which blends cartoon proportions in the 3d models, with realistic shading and lighting. That’s why if you look at the PC and console versions, you’ll see a significant difference in texture and anti-aliasing quality.

As a game dev, I can assure you it is not a bogus claim. making a demo is a lot of extra hard work. Even if you had a demo for trade shows, those are usually buggy, lack features, are very short, etc. They work in that setting because the devs (or a PR person) is there to account for it, explain the work-in-progress

You’re missing the point. Even great games tend to suffer because of demos. Putting a demo together is not an easy task, so the odds of it being buggy, lacking in pacing or context, are high.

“There is no additional effort necessary for building demos.” I agree on some of your points, but this is very far from the truth. Slicing a game chunk up, making it an executable file on its own, dealing with bugs related to not having all the content available from the full game, is a daunting task, especially if

Tried DOOM’s beta and hated it. I only got around to buy that amazing game once reviewers started prasing the heck out of it.

What?! Really? I was almost ok with missing one strike per year...but two at a time? I really dislike this exclusivity deals. They’re, in most cases, so bad for the community.

We don’t know how big the new campaign is, plus they have new enemies. This could more than make up for the lack of more strikes I think. We’ll see (: