chrispr7
ChrisPR7
chrispr7

This is the way the Xbox brand will succeed. Those “dummies” either lose or make no money out of console sales; they just want you to stay in their platform, which includes Windows...which you might remember is a big part of MS. If you don’t have a 4k tv you have no reason to want a Scorpio (or maybe even the Xbox One

This is the way the Xbox brand will succeed. Those “dummies” either lose or make no money out of console sales; they

It’s no walk in the park, my friend. It has a Pixar-esque style, which blends cartoon proportions in the 3d models, with realistic shading and lighting. That’s why if you look at the PC and console versions, you’ll see a significant difference in texture and anti-aliasing quality.

As a game dev, I can assure you it is not a bogus claim. making a demo is a lot of extra hard work. Even if you had a demo for trade shows, those are usually buggy, lack features, are very short, etc. They work in that setting because the devs (or a PR person) is there to account for it, explain the work-in-progress

You’re missing the point. Even great games tend to suffer because of demos. Putting a demo together is not an easy task, so the odds of it being buggy, lacking in pacing or context, are high.

“There is no additional effort necessary for building demos.” I agree on some of your points, but this is very far from the truth. Slicing a game chunk up, making it an executable file on its own, dealing with bugs related to not having all the content available from the full game, is a daunting task, especially if

Tried DOOM’s beta and hated it. I only got around to buy that amazing game once reviewers started prasing the heck out of it.

What?! Really? I was almost ok with missing one strike per year...but two at a time? I really dislike this exclusivity deals. They’re, in most cases, so bad for the community.

We don’t know how big the new campaign is, plus they have new enemies. This could more than make up for the lack of more strikes I think. We’ll see (:

You still have your Ghally, it wasn’t removed from the game. Even if it had been, claiming a game goes from “cool” to “shit” based on the removal of an overpowered gun is kinda dumb. One of Destiny’s core ideas is finding gear that suits your play style, trying different things, etc. Once the game has a go-to gun that

Same here. I admit that the characters aren’t as fleshed out in terms of personality or mechanics, but it’s still a blast to play. The leveling loop keeps things interesting in the campaign, which I play splitscreen with my wife every other day.