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I found out that at least two people out of a group of black actors I know are out there caping for Trump. This is why I don’t check Instagram.

I know EA is probably over the idea of the original Death Star trench run, but I would like to point out that we don’t have a game in VR that lets us do the original movie star fighter campaigns. So uhh...I’d gladly take some simulations of classic moments like that.

This was one of those shows where, coming in blind, I thought, “oh cool, seems like a Black creator got his chance,” only to find out he’s white. Which is actually more of a compliment than it sounds like, so uhh, good on him.

I’m more fond of Artemis, myself, and that has a lot to do with her voice acting and depiction in-game. Her art is cute, but it wouldn’t be worth mentioning without the other aspects.

Sounds awfully Ghibli-esque to me.

I’m not sure I’ve personally seen people complain about children’s animation falling into the “CalArts style.” I mostly see that thrown about for all of the samey-looking adult animated shows. I’m told it’s mostly the showrunner’s fault, and the desire to make these shows look like multi-cam sitcoms. 

The funny thing is that, having only played the VR version, the regular version just doesn’t sound that interesting. Here’s the deal with Superhot VR though. That main mechanic where time only moves if you move? That includes turning your head or moving your arms, even a little, so you have to freeze in place and make

Boooo. No VR support. They mention in the FAQ that Superhot VR was written from the ground-up to emulate the original game, and it’s a BIG undertaking.

Fun fact: the characters weren’t the only assholes involved in this movie. One of the producers of the original short film (Jay and Seth vs the Apocalypse), a woman, was intentionally excluded when the deal for this film was inked. The way I’ve heard the story, they were all friends, but having someone go behind your

The obvious answers is that the IP has a built-in audience that the studio won’t have to really do much marketing to attract. A totally new movie series that basically has the same premise would be called out for ripping off whatever popular book series.

I ended up like Aerith a lot as well, for that Arcane Ward ability you mentioned. Waiting for everyone to have an ATB to spare, then stacking a row of spells is great for boss fights in general. Gaming the aggro system is also great, and essential when you get to the final boss. Realizing that they entirely focus in

I think of Kenton as like the spirit animal of pudgy, middle-age white guys who do jiujutsu or judo.

They did my man Jamie dirty. I’ve been ehhh about this show because it was doing a bad job of dangling a mystery box, and all of its supposedly big ideas are sort of surface level “what-ifs” played for big drama. The treatment of Jamie really just makes me enjoy it even less.

Since it’s not mentioned/clarified, the mask on the left of the header image is from VOTOMS, not Gundam.

Did they tighten up the combat at all? My main problem with the first one, after playing Sekiro, was that it just felt loose and floppy in the combat mechanics. You spam a lot of attacks at enemies without it really feeling like a sword fight, where Sekiro was extremely tight and focused on being in the zone with

I mean, if I got like 500k (I think that’s what he said he took in) in cash and only had to pay like $160/mo for the rest of my life at age 60-something, I’d take that deal.

Did they include a mechanic where you can knock a character back onto the bleachers for an amount of time? That seems like it could be another way to deal with Saitama’s being invincible. Kick him off-screen before he can land a punch, you know?

Enhance.

Sir, this is a Wendy’s  Spacer’s Choice.