chemiclord
chemiclord
chemiclord

One thing that really stood out to me during the event was just how dead the audience was from start to finish.  It’s like they were collectively dared to show as little energy as possible during the entire thing.

It really doesn’t seem to me to be anything more than an extrapolation of the mind games Sephiroth was playing on Cloud throughout the first half of the original game.

Congratulations to the three people on Earth who wanted this?  I guess?

Goodness. There’s no way this can end other than well!

I suppose at least in the Twitch gaming sphere, you still have some ability to cultivate your own audience in a way that acting doesn’t allow unless you somehow happen to be able to make your own Youtube series or something.

Chase clout.

The simple answer is that when games break, they can have a lot of unintended effects that don’t seem like they make any sense. Usually, it’s just causing the game to crash, but seemingly benign glitches have in the past led to exploits that allow for jailbreaking OS’s and potentially cause damage to hardware.

Kotaku tries to make news out of a completely generic and fair transaction.

This... thing just gives me, “We really want to get in on this handheld gaming revival, but we’re also terrified of getting our asses handed to us by Nintendo again” vibes.

You get the news and media you’re willing to pay for, which in the case of most people is, “jack squat.”

Considering that Nintendo to this day considers Link to be a sort of “player insert” character where you can attribute his own words and thoughts to, I’m not sure why anyone would expect any sort of “canon” relationship.

I suppose you could say that the reveal of the first dude was definitely meant for comedic effect, but that’s still not exactly “mockery.”

There was a reviewer that I read who had a background in programming and game development, and it was actually rather funny watching him try to parse how Nintendo’s programmers were able to make BotW possible on the Wii U and eventually reach the conclusion that their game engine was built using witchcraft and sorcery.

I think what BotW did better than most was make much of the exploration intentional rather than glitchy. For example, you were never really MEANT to climb the mountains in Skyrim. You COULD though some gaming of the physics engine, but it was never intended.

Well, if they refused to report on any game company that engaged in shitty business practices... well... Kotaku would be a blank page.

Because Nintendo-related content gets eyeballs.

I’m not sure if I’d contend this a capitalism issue. Nintendo does this sort of shit even when it doesn’t make much (if any) financial sense. They also make choices that arguably hurt their stock value on the regular.

If only they were stuck in the 90s.  This has been their attitude since the 1980s at the very least.

I think the issue is that while we can assume that’s the reason, Twitch’s lack of transparency on this issue (or any ban issue... think back to Dr. Disrespect) makes it impossible to actually know, which can be tremendously frustrating for the streamers they ban.

Friedman didn’t need to tell corporations that.  The first gilded age had oligarchs that would have made Friedman look like Lenin.  Friedman really only suggested that they could get away with it again.