A game that you can’t get anywhere is Crimson Sea. I remember loving the weapon upgrade system and the environments.
A game that you can’t get anywhere is Crimson Sea. I remember loving the weapon upgrade system and the environments.
The sloppy copy-editing of this article is eye-watering. Neat bit of history, though.
I agree. If no Rabbids then it would be a must-buy for me. But I can’t bring myself to play this with the Rabbids. Oh well.
Wow you were right! A search of the Google tells me that Broken Sword was released on the DS....
Give me Pilotwings or give me death. At launch on the SNES I put in just as many hours into Pilotwings as I did Mario World.
Running Mass Effect: Andromeda multi in between tending to our baby daughter. It doesn’t have the je ne sais quoi of Mass Effect 3's multi but still fun in its own right. Patch 1.06 seems to have really gone a long way towards making it a viable long-term game and I’m hoping we get the same sort of DLC love that Mass…
This sure looks great but for me it’s worth about $20. See you on Black Friday, Prey!
Jeez that’s a loaded introduction. Phantasy Star meet Chrono Trigger... I mean, sounds great, but maybe let’s hold off on the hyperbole?
This really takes me back. I remember when I was in elementary school and my parents wouldn’t buy me video games. Our school would do monthly book orders and I would always take the money my parents gave me to buy books and get the video game magazine that was an option. I would read the SHIT out of those magazines…
Great review. These games are massive undertakings to create and clearly there’s a lot of care that goes into them.
Oh god no, I couldn’t even draw a stick man. I just know what I like when I see it. It’s purely subjective for me; I’m not a fan of anime-style art of overly bubbly, over-emotive characters. But I’ll be th me first to say to each their own.
I want to want this game, but I can’t help but feel silly looking at that art style. I suspect the gameplay is going to be great, but the art direction just turns me so off that I think I can’t turn away.
Hear hear! The promise of region-free almost begs for this kind of implementation.
Picture a new-ish car. Fairly shiny. Still smells good. Then pop the hood. Look under the car. See the grime and the smell. That’s what cyberpunk is. Cyberpunk is the machine. It’s the dangerous, dirty spots of the systems we rely on to get through our civilization.