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Dumari
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I won’t speak to the rest of the post (until we hear pricing on the US release) but I will say that comparing the pricing structure to a (on console anyways) F2P game is a bit off.

I think the easiest way to avoid a ‘why didn’t you like X‘ conversation would be not to converse with those people.

Also I always thought the idea of Patreon was that you paid to support artists and the ‘exclusive content’ was a nice bonus. I don’t support artists solely to get to see their art before anyone else (that’s silly) I support them to support them.

I actually agree. It’s too clean and everything looks off in a way that makes it seem like a fan project done in a new engine (like all the ‘here’s the first stage of this game in UE4' videos).

You should definitely check out Battlerite if you haven’t yet.

So your complaint, to be clear, is that /not/ modifying art from its original state (which is what dubbing is) is akin to censorship which is akin to fascism?

The bottom line likely comes down to money far more than time. They are releasing a niche title in a niche genre. Honestly the choice could have easily been to release it with original VO or not release it at all.

That second sentence is a joke you right?

#humblebrag

I think you may be misunderstanding the point. He’s not paying to be advertised to, and neither are you. The advertisements on this site pay him as you see them, at no point are you paying anything to anyone. That’s basically the /whole point/

You are absolutely right, I misunderstood.

Actually you need those sensors as well so you’re looking at $140 more than the Vive.

The game itself is kind of awful actually but the themes and the story and interesting to say the least. I’d reccomend looking up a playthru on Youtube but try to keep it to players who will respect the story to a degree, since if you intend to make jokes the whole time then you likely won’t enjoy the experience.
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My tastes normally differ so much from yours but in this case we can agree on this game.
I hope word of mouth gives this game the success it deserves

My primary concern with the game is still with it’s performance, as all demos I’ve played and seen have had horrifically unstable framerates.
If they can polish it up a bit and make some hard decisions about visuals (I imagine some effects will need to be toned down, no matter how much time they spend optimizing) and

Then shouldn’t the title be ‘Why Half Life 2's Story Doesn’t Live Up To It’s Predecessor’?
I kept reading, expecting to hear about the actual game, only to just keep hearing issues with the story/lore as if Half Life is a book series.

I’m cautiously optimistic, but even that feels like a mistake given how things tend to go for the franchise. Please let me be wrong.
Also kinda surprised they didn’t tap GalaxyTrail for this, but they’re likely busy with their own games.

I am not joking at all when I say this is the best gaming news I’ve heard since the announcement for the release date of Last Guardian. I had given up on waiting for this....and suddenly it's right around the corner. So happy.

These are cosmetic items, they aren’t needed for anything other than to ‘look cool’. It’s an entirely different beast.
It does suck, it sucks real bad, but the absolute worst thing it can do it you is keep your character from looking slightly different than everyone elses.

A preference is something you would ‘prefer’ what annoys me is this is a demand. I’d prefer all games offer both the original dub and an English dub so I can have the choice but I don’t refuse to play anything because it lacks one or the other.