cheetcheet
Dumari
cheetcheet

The problem with the demo is that it doesn't show you how the questing/side questing works. The first few missions of the game past the demo portion bring the gameplay to a screeching halt. It's a long, drawn out fetch quest with nothing but endlessly boring dialog from half a dozen unimportant characters. It's broken

I just don't feel like Kickstarter should be used as a means to essentially 'pre-order' games from established companies that don't exist yet. Of course these games will be finished, the point is they'd be finished with or without the Kickstarter. Kickstarters like this only serve to provide extra money up front to

I guess I think they have money because they've been releasing titles that have been moderately successful. This isn't a start up company made of individuals from other teams, this is an idie company that's always released indie titles. Do they need this money to break away from the publishers they were never under?

Indie studio with a well known track record, including some licensed games, still needs kickstarter to make another indie game? This is getting old real fast. Established studios are ruining kickstarter and essentially just trying to make games without using any of their own capital.

It's on PC now actually