chaos2992
chaos2992
chaos2992

Hogwarts was a one-off. It’s name and controversy was enough to net it good sales initially, but seeing as how it’s an obvious cash grab with it’s nonexistent replayability and uninteresting story and end game, a follow-up is unlikely to perform anywhere near as well. They look at the current player numbers recent

Translation: AAA games are expensive, so we are gonna keep milking these four franchises, but we will be doing it via half-assed mobile titles with microtransactions up the ass. That way there’s less up front investment and less risk, but we expect the same return from the whales of the mobile community.

The original tcg Gameboy game is an incomplete experience missing half of the gen1 cards. There was a sequel game released only in Japan, but I don't think it's ever been localized. Not to mention there’s nothing like holding the physical cards and playing a friend sitting in front of you.

The recent “rerelease” was just taking the old cards style and art and updating them to the current meta. I also don’t want cheap bootlegs, I want an official product.

I don’t think ill ever care about Pokemon again unless they ditch full 3D for the core game and do a 2.5 style like octopath traveller. Pokemon lost its way with the move to 3D. Also, I know its not a game, but I want to see the gen 1 card game get remade. Not the updated cards that use the old art. I want to see the

I'd like to see Pokemon adopt a 2.5d art style. I don't really care for the full 3d thing in this case. Like a Pokemon game in the style of octopath traveller would be perfect. I knew from x and y that 3d Pokemon would be garbage and I stand by that initial assessment for every game since then. Gamefreak resisted

The only real “mod” support I’m interested in is the ability to build my own campaign, down to the terrain (which I should be able to upload/add cutom assets for), monsters, npc’s (with the option to add voiced lines of my own), and add my own homebrew content. Plus a camera mode for making cutscenes. That’s a LOT to

Sure, but Thanos had an imposing charisma that made casual viewers familiarity not matter. Kang doesn't have that. At most he could make a compelling side-villain. Him randomly showing up when Dr. Doom is around would be fun. But they botched his introduction, so it's pointless now.

Not saying make him a cloud, but his comic look won't translate well to live action or appeal to casual viewers.

Only if they make him look cool by getting rid of the color scheme and stupid headgear.

Good. Kang isn’t really a villain most casual fans care about. Besides Thanos was a force to be reckoned with who required all the avengers plus a super powered army to beat. Kang got beat by ant man, his daughter and some ants. No point in continuing with a villain who has already proven defeatable. They are better

nah, the more in danger your life is, as long as those possible romances are in the same boat, chances of romance goes up exponentially. nothing seems to get people going like the prospect of not living to see tomorrow.

Take note Sony fans, if it comes out this year and you are looking forward to it, Sony doesn’t consider it a major title on the same level as their AAA releases like God of War. That might be a clue as to how much time/effort/budget is going into it.

that 145 hours would probably be cut in half while having achieved the same amount of progress if the game wasn’t purpose built to waste time. Right down to the animations, the interface, level design, basic shit like entering and leaving the ship’s cockpit. everything about that game is trying to stretch itself out

It matters because when it happens this fast, live service game or not, it means it wasn’t a good game.

If we are talking purely day 1 sales, sure they may have been higher. But the overall sales and reputation of the game may have been somewhat lessened depending on the scenario.

simultaneous launches are not always better. they are frequently beneficial, but like most things, there are always exceptions. paid off in spades for Baldur’s gate 3 to not launch on all platforms simultaneously.

Below zero was less a sequel and more a spinoff. It was built off the skeleton of the original and there was no technological jump in gameplay mechanics or graphics.

What is a PC if not the ultimate console? :p

Sa1 and 2 are both on steam and even a potato could run them.