censure
censure
censure

snark-meister!

I think communication is often much more complicated than people consciously realize... which is why we are generally expect to extend considerable charity to others regarding the meaning of their words and their intent. There are powerful social norms on both sides of this equation and I think they are both worth

They didn’t actually sue over the game type (BR). That was nonsense drummed up by bad reporting.

They weren’t suing over the BR genre.

Civil disobedience is also the American way... but, if you have any sincere concern regarding morality or ethics, you will give a care to how you choose to engage in civil disobedience. I think... in that place between idealism and pragmatism we should tread carefully and thoughtfully lest we become that which we

If it is clear that there is malice (and we’re not just exercising our mind-reading powers to presume malice) then it appears that we pretty much agree. It’s, at the very least, impolite to use a persons actual name (or chosen pronoun).

I think our experience informs our shared perspective on this. People get my name wrong fairly often too and, yeah... it can be annoying sometimes... but it’s most certainly not a “failure to recognize my humanity”... which is how the whole pronoun issue is often characterized in these discussions.

This is not to say

“...deliberately and consistently getting someone’s name/title wrong is pretty fucking rude...”

I actually agree... but it’s worth pointing out that the definitions of “basic level of courtesy” and “polite society” are debatable. I believe, in a polite society, we have no right to compel speech from others... which means a “basic level of courtesy” can’t have a requirement that compels speech.

I appreciate your

I’m not sure I understand what you’re saying at all. Calling people by their name as opposed to some other name isn’t really a courtesy, its a societal norm. Observing how people identify and treating them appropriately isn’t any different in my opinion.

The “modern fashion” point isn’t necessarily about illustrating that it’s a new thing... you can find a historical precedent for any fashion (I’m sure somoene in Ancient Rome wore bellbottoms, lol). They are referring to its apparent “trendiness” in current contexts.

So long as everyone understands that there is a give and take on both sides of the equation. Calling you by your name (or any other moniker you adopt) is a courtesy others extend to you... it’s not some sort of inalienable right that should be wielded like a cudgel.

It’s would only be “less than” in a specific context. If the goal is to become a character than 3P is... yeah... less than. I don’t see any way around that based on what we’ve said so far. I am further claiming that the goal set out by the makers of some RPG (like Witcher and Fallout3/4, less so party-based games like

But, to me, that sounds like a limited view of what it means to identify with a character.

You seem to be characterizing 3rd person perspective as being (in some objective sense) 1st person + more... which it just isn’t. What you’re really doing is simply trading a far more intuitive first person experience for a far less intuitive third person experience (in regards to how humans actually work in reality).

I do take issue with how narrowly you define the idea of playing a role. I play a role in TPRPGs every time - I just do it as the person guiding the story and the action, not by inhabiting the character’s literal POV. And no matter how wide the viewing angle is, or whether I’m strapping on a VR headset, I’ll never get

I’ll never get to see the cool stuff my character is doing from the FP POV.

I care about being immersed in the story and the world, while getting to actually see the things that are happening around that character as they happen.

I want to be the character.

I think it’s only going to get worse for 3rd-person fans... particularly in the RPG genre where there is a big focus on immersion and a potentially huge overlap with growing VR market segment.

Ultimately... in an RPG like this you’re making decisions as if you were the person your playing. It’s first-person role-play