I think it’s more about keeping the lights on while they work on P6. Joker et al won’t get a break until the next crew is ready to pick up the slack.
I think it’s more about keeping the lights on while they work on P6. Joker et al won’t get a break until the next crew is ready to pick up the slack.
Personally I like to send in one person to trigger the encounter while the rest crouch out of site, then have the rest take a shot from hiding. If they all have ranged options they all get their first attack with advantage, plus the enemy group stops moving once the first person triggers combat.
That makes sense when you’re playing an ARPG or another game where the numbers are more or less hidden. In BG3 the numbers are front and center, and even the easiest difficulty requires you to have at least a passing familiarity with the systems in play.
“Go for the eyes Boo! Go for the eyes!”
One of Abridged Goku’s moments of surprising wit:
“Are you sure you know what a minute is?”
Are you kidding? This is Bethesda, their physics engine can barely handle “things fall down,” you think they’re going to get zero G combat right? The physics glitches will probably be the funniest thing I see this year. I’m really hoping I get to shoot a space pirate and watch him bounce around the room like a pinball…
Bioware needs to just accept that they’re terrible at making open worlds and stop trying. If they went back to mission hubs surrounded by linear shooting galleries a few people would whine, sure, but if they populated them with actually interesting characters and choices like the did in the OG trilogy they’d still…
I don’t think it needs pushing, I think they’re just waiting to announce it until they’re 100% dead certain about every facet of the release. After P5 got pushed back three or four times they’re justifiably gun shy about P6.
If someone had trademarked Gnosticism they’d be raking in JRPG money hand over fist.
Psychotic Akechi is hands down my favorite navigator.
Yeah, IMO the original game was just long enough. The extra semester drags quite a bit, and it doesn’t help that it takes about two weeks of scripted days before you get to actually do anything yourself.
I do, but only the bloodthirsty berserker you get in the third semester.
If you haven’t played P5 Strikers give it a go. The Floof gets a bit more focus than the rest of the characters, probably to make up for being out of focus in the main game.
I fully agree, but only if we get the psychotic berserker from semester three who can just about manage teeth-clenched civility when he isn’t killing things. I actually kind of like that version.
Nothing for Prop Joe? The man literally changed the game.
33 percent of movies in 2022 starred women protagonists, while the rest (a whopping 67 percent) featured male protagonists. Put differently, for every three male leads out there, they’ve only got one female lead to match.
“Why do you bring Vicks VapoRub to the gaming con?”
Is a question people only ever ask once.
There seems to be a goldilocks zone for these campaigns to have a real impact. Too big and the streamer will have mods to blunt the harassment and enough fans to drown the rest out. Too small and they’re not worth targeting. Seems like Pikamee was just right.
I played it at launch on PC and had a blast. Never got any of the game- or even quest-breaking bugs just a ton of graphical and physics glitches that made me laugh until I couldn’t breathe, my favorites being the times that V would decide the best way to drive a motorcycle was by stripping off his pants, T-posing on…
Naturally. Any alliance with the Qunari is temporary by definition. They can’t be satisfied until the entire world has acceded to the demands of the Qun. They can cooperate with non-Qunari in the short term but on a long enough timeline it will always come to subjugation.