burningdown12345
Burn Burn Burn
burningdown12345

You might not like Candy Crush or FarmVille but they are high quality games. They are polished, well balanced and monetizing in a way that those who pay are happy with what they bought.

Maybe “The poster of this content” ;)

Canada is impressive considering a population of 35 Million people. Still not close to Swedens 9Million: Minecraft, Candy Crush, Battlefield, Mirrors Edge, Magicka, Just Cause, Hotline Miami, Goat Simulator, Payday, Penumbra, Wolfenstein: The New Order, Syndicate (2012)
and upcoming Tom Clancy’s The Division, Mad Max

I’m scared I’ll give it too much water :S

You will see the wait time. This mechanic isn't as evil as it feels when playing some f2p games. It's not foremost there to monetize, it monetizes quite badly even. It's a great way to create short sessions and keep the players interested for a longer period of time.

I hope that they at least leave a review on glassdoor.com so others can avoide the company.

But what "you're capable of doing" is "pre-determined by social factors and hierarchy"

Now playing

The announcement trailer is also pretty great!

Somethings wrong. My 200 games give me 900h... that's 4.5h per game. Not even if I speedrun them that is a realistic number.

Most of the games I've worked on "fans" have started shouting "Bullshot!" as soon as we release the first screenshots, when in fact we're rendering a game scene in engine on a high-end PC. The only doctoring is that the scene is custom built/scripted for the screenshot so that we know we will get good examples of

I wasn't talking about hiding out of fear (although that is also a problem for any public person involved) I was talking about hiding out of embarrassment.

As a game developer from Sweden I'm pretty sure it had nothing to do with his hatred against GG. We're all really pissed at GG. A lot of the work that Dreamhack and the Swedish games industry have done to show people that we are a welcoming and inclusive culture have been badly damaged.