I could be wrong but I think ME:Andromeda (BioWare Montreal) and Anthem (BioWare Edmonton) were developed by different teams? So in what way do you mean they took resources away?
I could be wrong but I think ME:Andromeda (BioWare Montreal) and Anthem (BioWare Edmonton) were developed by different teams? So in what way do you mean they took resources away?
As a game developer I always get “So when are you going to get a real job?” when I talk to someone that I haven’t seen in a while.
To be fair that’s exactly what steam did to become the dominant store front?
We should try to make games a comparable experience imho.
“That said, no triple-A video game companies have unionized yet.”
They delayed it to 2019 already, how much cash should you throw on a game? Bioware is a great studio and they should be able to ship a solid game with a 5 year dev cycle.
Frostbite is its own team spread across multiple locations https://www.ea.com/frostbite
I think WW2 sold 20M copies so that would be a bit more than $20M but still, giving the CEO 10% is too much.
Michonne is also in the telltale games
I agree with most of your post but the people I mentioned (and who are often quoted about “death of the consoles”) have been talking about economic growth for investors.
Wait until you hear about capitalism
Not a fan of Mass Effect and Dragon Age?
It’s Rymdkapsel not Rymdkaspel
If you’re referring to PvZ 2 with “kicking out original creators of games when they said they didn’t want to make their games pay-to-win” that is really not what happened. https://kotaku.com/widespread-rumor-about-ea-firing-plants-vs-zombie-crea-1820649466
Wasn’t the patent by Blizzard?
Isn’t this exactly how battlefront 2 currently works?
I agree that the season pass was way too expensive, should have been like 20$. But the game wasn’t as empty as people are saying. 13 maps and 10 gamemodes after the free dlc.
It will probably not change spending by a lot. https://www.serkantoto.com/2012/08/12/dena-regulation-gacha-odds/