brightamethyst
Amethyst
brightamethyst

This is one of those situations where everyone gets off on a technicality. Yeah, some people use emulation tools to play and mod games they legally own, but the vast majority use it for piracy. Especially in the case of Zelda, where the game isn’t even out yet so literally every single instance of emulation thus far is

Of course they’re making another sequel. It would be weirder if they weren’t.

Yes. Is “make sure the game is actually playable before you releasereally such an unreasonable expectation?

What the...? WTF is up with this list? It’s missing half the games. You just straight up ignored every single Gameboy/GBA/DS game, even though they’re some of the best (not Spirit Tracks.)

On the flip side, as all three of them damn well know, legal and cheap copies of these games would sell by the truckload.

While understandably disappointing for the people who used the feature, I am zero percent surprised at its removal.

E3 may be pointless from a journalism perspective but it’ll still be sad to see it go.

Thank the Twelve for /groundsit. It makes chairs and benches infinitely less stupid looking.

Seriously? THIS is what they release to players?

As long as you leave “Latest” alone I don’t really care.

As compared to... fake people who grew up going to arcades in the 90s and 00s?

In the Final Fantasy series, the fins and wings on dragoon equipment are actually flight stabilizers for more powerful and accurate jumping.

This is good. Open world playgrounds are fine but the recent AC games have just been way too damn big.

The biggest challenge when it comes to accessibility options has always been that there are so many different issues (or combination of issues) a person could potentially have. There’s no one size fits all solution to “win” accessibility.

Fans have been waiting for a true successor to Final Fantasy Tactics since 1997.

Because when you’ve created what’s essentially a child casino it’s probably time to introduce some regulation into the system.

I feel like from a work/reward standpoint, a battle pass type system favors the regular players while a lootbox system is better for the casual players.

Personally I think it’s more likely a Microsoft issue rather than a Blizzard one. MS already has its own Chinese gaming structure in place so NetEase was likely trying to lock in another long term contract before the takeover but  Blizzard didn’t want to deal wit it.

“Why doesn’t anyone way to play support!?”, ask the DPS, who are themselves not playing support.

Xenogears is incredibly overrated. Not that that makes it bad, the game a solid 7/10 and definitely worth playing, but it’s hardly the god-like, be all end all of JRPGs some people like to claim.