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That is such a good comparison! Yeah, it feels like everything looks and seems generally high quality, except there’s just a shadow of mediocrity looming over it that can be a bit hard to describe. Those EA LOTR games had a weird sense of “hell yeah, I can play this” but you always felt like you were generating all

Everybody told me to play it, telling me it was the game changer of a Star Wars game. Honestly? It was fine, but I felt like I was playing a really competent movie tie-in game that lightly played with Dark Souls and Zelda-style puzzle solving, which never truly “sang” for me, but was tolerable until I got bored.

Tell us how you really feel

Never thought I’d see a day where Game Freak would rip off Lenny Loosejocks, but here we are. Game Freak stealing from old ass flash games.

RE4 lost a lot of people early on because they were trying to play it like a stealth game and it was not really good for that. I had to teach some friends how to play the game more aggressively because they were making the game unnecessarily harder on themselves and weren’t having a good time.

“I just want to play the same Final Fantasy game all the time” is a really weird mindset for an anthology series that basically serves as a generational test kitchen for JRPGs and sets certain standards of expectation among audiences. Yeah, sometimes the games make weird or outright bad decisions, but inconsistency in

This is an idiotic argument that mistakes “per unit marginal cost” as the total cost of production. Games don’t have a high marginal cost, no, but they have an inordinately high production and development cost that has to be distributed over a certain number of projected sales. In the case of indies, I’ve noticed a

I don’t know about anyone else here, but I recently had to add some NSFW filters to Steam purely because I felt like all the new and upcoming games lists were becoming like 60% pornographic shovelware. I mean, I’m open-minded to there being either artistic or gaming masterpieces out there with pornographic elements,

They just wanted to make Mario more realistic like Hank Hill. Duh.

Brb, whipping up a proof-of-concept for Monster Petter

Although I think single card batches could be helpful from a quality control perspective, digital printing really doesn’t benefit all that much from printing a lot of the same thing on a sheet and there’s no real process reason for it in this context.

Right wingers are fucking crazy because they are super undiscerning about fundraising when they’re mad about stuff. Yeah, nonprofits and progressive groups hound me for donations around major events, but right wingers will be like “hey, this nongovernment website made by a random guy in Oklahoma is fundraising to

I think Domina was probably marginally successful and the dev doesn’t really have a solid enough background to realize that he was in a “middling indie success” category that could likely keep him afloat had he kept his mouth shut. If anything, I can’t believe someone in his position would do this because Domina did

As a dev, I will tell you the true feelings of a lot of developers is “wow, if I didn’t know so many talented trans people, my game would never get finished.” I mean, I’m currently running about 20 different tools in my pipeline developed by trans devs. Most teams I know have a trans person working in a major role,

I’m assuming there is some degree of fraud that goes into leading players into believing that microtransactions will benefit them and their gameplay experience, only to exclude players from the content that the transactions were supposed to make better.

Personally, if there’s any regulation in gaming, it should be

It feels like the winds are all headed in one direction, so I’m guessing Minecraft is quietly shifting behind the scenes in preparation for a shift into “metaverse experiences” because it’s one of the most obvious and easiest implementations for an early flagship experience. 

I had an assumption that it was something like that, but I really don’t pay attention to him much since I didn’t play Five Nights at all. But yeah, drag people like that in the mud then.

I’m not really justifying harassing anyone and I don’t really know Scott Cawthon’s situation apart from “he sounds like someone I would probably dislike,” but I think the point OP is making is that they think Scott Cawthon is a shitty person independently of the decisions he makes as a developer. If Cawthon’s a

YYH is near and dear to my heart and I truly believe a well done live action adaptation could be a really interesting look at working class high school greaser gangs and latchkey kids in Japan combined with an escapist paranormal component. With that being said, I’m guessing we’re going to be getting a lot of bad CGI

This is unsurprising to me. I can’t speak for all virtual card and board games, but from the proprietary data I’ve seen, it seems like a huge chunk of players are intimidated by PvP in complex and strategy heavy games, so a lot of people will exhaust their AI/single-player options and not get too deep into multiplayer.