brigbrug
BrigBrug
brigbrug

I’m impressed with the results because getting back into it with either Gunpla or minis can take a few kits or minis to get to a point where things are at this level again.

Also, for people in the comments talking about how difficult this is, I think if you’ve never done any of it and haven’t learned the right

I’m really excited to get my big one in December because I’m hoping that I can use it as a “field computer” compliment to both my desktop and my laptop. The cool part is that even if it doesn’t meet any of my creative needs, it’s still a solid way to play my Steam library in either portable or casual settings.

I

Oof, this feels like one of those “sad periods” of reading Kotaku where it feels like everyone’s leaving again. I’m still getting over losing Heather Alexandra, but then this year’s exodus just keeps the punches rolling.

Just type the word “Hypnospace” into Google and see what the results are. Every result for me up to page 5 is a reference to the game “Hypnospace Outlaw” and then the single item on page 5 that isn’t for the game is some random SoundCloud track uploaded by someone (maybe even for the game, but I didn’t look).

I’ve

I pre-ordered, despite having a mega desktop, a really powerful laptop, and a PS4/Switch. Why? Well, I do really like the portability component and not having to bring my computers out to play a lot of PC games that I enjoy (a lot of the rogue-likes and indies), but the notion of it still being a PC piques my interest

I feel like Nintendo is being cautious this time around with Switch, and for good reason. Mid-cycle upgrades tend to complicate systems a lot more than improve them because hardcore users feel like the upgrade is the “true” representation of the system, but many casual users don’t really pay attention to these

It definitely strikes me as something that will disproportionately affect early adopters, at least for right now. The place where I see it potentially causing problems down the line is knowing that a lot of eager PS5 owners still haven’t been able to purchase a system, which means that they’re likely using PS4 longer

This strikes me as a somewhat ridiculous situation and highlights why I have problems with the way open-betas and Early Access games are handled. For the most part, there are a huge number of players who do not want to participate in betas or Early Access who were likely waiting for some kind of 1.0 release before

The comedy of this situation is that I literally read Kotaku and Polygon right on top of each other, so this is like my second “goodbye-hello” with you. Welcome back Patricia! I’d really appreciate it if I could be freed from the greys permanently (if that’s possible)!

In general, I’m a little surprised by the number of multiplayer-only games that have come out in recent years that didn’t have an AI/singleplayer contingency plan. Like, if your game relies heavily on committed players to keep the game fun and you don’t have a multimillion dollar advertising budget, chances are that

Wow, this game was born as a disaster, lived to be mediocre, and then got snuffed out before it even really registered as a non-early access game for a lot of people. TL III should live in infamy as an example of what happens when IP development is not taken seriously.

I feel like understanding the dynamics behind EVE is its own language, so those of use who can’t speak it are like Neo looking at the cascading green code of the matrix before he’s able to see what it’s actually depicting. I’ll definitely say it’s on me because clearly, tons of people are invested in it and contribute

Me, hearing about people playing EVE: Wow, that sounds so epic! What a space war!

Me, watching people play EVE: wtf is going on?

Yeah, Vwtifuljoe really nails it. Epic mastered two facets of user acquisition: (mostly) solid free titles and consistent free drops. Basically, they knew that getting people invested in the platform involved building up small libraries that make it worth the user’s time to keep returning, followed by a timed

I agree completely. For closeout sale lump sums, these are pretty amazing numbers for a lot of the devs/publishers, especially considering that being free on EGS also brought new players who generate buzz and likely influence purchases from people who missed the free period. All-in-all, it feels a lot like everyone

My pleasure! Enjoy!

I’m not associated with any of these retailers, but if you want Gundam, these are the US places to buy from:

-Newtype: www.newtypehq.com
-USA Gundam Store: www.USAGundamStore.com
-Big Bad Toystore: www.bigbadtoystore.com
-Galactic Toys: www.GalacticToys.com
-Gundam Planet: www.GundamPlanet.com
-Gunpla Hermit:

Thank you, I really appreciate it!

Thank you!

I try to avoid generalizations because they can lead me astray, but I will also say from my experience, tall hierarchies tend to be some of the least effective organizational designs I’ve personally witnessed as well. Larger corporations tend to have the most mystery in the spaces between day-to-day workers and senior