bprichard
Cletus Van Damme
bprichard

I have no clue what the heck a memberberry is.

Extra stars for the Xuxa reference!

It’s incredibly cool that this company of incompetent boobs was allowed to buy up basically every videogame IP that wasn’t already spoken for (and some that were).

Ms. Pac-Man.  I didn’t see an R in that Ms.  That meant there was a chance!

...lucca from chrono trigger...

Look, I’m old.

Two questions: why are the alien invaders called Natives? and why did the team in charge of character design put in so much more effort than everybody else?

The original scene from P3 was quite literally the definition of the trans panic trope.

Thank fuck honestly, that’s refreshing. Not every damn rpg needs a dating sim built in.

Microsoft doesn’t count contract workers when it comes to layoffs. These people are just quietly let go.

These are all blue badges.

RGG studios had pricegated New Game+ before, but only in Japan -- this is the first time it’s done outside the JP market. 

Game Freak can’t trademark an art style. ‘Legally distinct’ is probably what’s keeping everything afloat. Now, excuse me as I take a sip out of my Dr. Thunder.

I disagree on the principle that I didn’t even fully understand the plot and what was happening until years later when I got the big fancy FFXV special edition book that explains all of it. Almost every time a major plot beat happened I *thought* I understood it, until I didn’t because they barely explained anything. I

I enjoyed this game but it did feel like something was lacking by the time I was finished. This scene didn’t hit as hard for me because something about it didn’t feel earned. It kind of goes from a goofy romp to dead serious without a lot of ramp-up.

Screw you Square-Enix. I thought this game looked interesting enough to at least try it out, but I will NOT try it so long as AI generated art is anywhere in the game in any capacity.

Your assessment of the Overworld (as I’ll call it) is spot on. It always reminded me of the way rpgs like Fallout handled overworld travel in a “But what if you COULD walk all of it?” sort of way, but you’re clearly not intended to and I think the confusion on that matter will easily put people off of Daggerfall now

Daggerfall was basically fantasy Starfield. Tons of content, 95% of it completely generic and forgettable. With Morrowind, they went the opposite route and handcrafted everything, leading to a much better game. That they’d return to the Daggerfall approach with Starfield is... puzzling.

How much of that map is worthwhile content though? Because I read this and imagine vast emptiness filled with monotonous busywork like so many massive open-world games today (looking squarely at you Ubisoft) but with the added fun of archaic game design.

It’s not really Free to Play... It’s just a Free trial up to level 20 that you can easily do in a couple of hours. And then you can’t play it anymore until you buy it... So it’s pretty much just a demo.