One solution would be to note the version or patch number alongside a review and to highlight when such a review’s version or patch number is no longer the most recent release.
One solution would be to note the version or patch number alongside a review and to highlight when such a review’s version or patch number is no longer the most recent release.
Super Saiyan Cyan!
I find that a damp paper towel will help pick up the tiniest bits and pieces. Just remember to keep the gloves on while using it.
I guess I was just looking for better writing and characters, which are elements that I thought the first three seasons handled unexpectedly well. There are plenty of shows out there with twists on powerful upgrades that add or change the rules in whichever universe they’re set – that’s not particularly interesting to…
Man, I heard about those cross-overs and started watching Xross Wars just to make it to that point in the show. . . and I couldn’t do it. I was about five episodes in and gave up – not good at all. I guess I should just skip ahead. . .
It looks like they stretched the UI graphics out of proportion to make it work in widescreen. While the rest of the game looks like a good improvment, I’m wondering why they would do that – it seems lazy and really isn’t an improvment. Sorry to be so critical; most of the rest of it looks great, but this just anoys me.
I’ve actually stuck pizza boxes in the oven with the oven on (if the pizza isn’t hot enough). Obviously, I don’t turn it up high, but I find turning the oven on its lowest setting (200 deg. or less) is fine and really makes a substantial difference.
Do you know how the Framemeister compares to other combos, like using the FFVI PlayStation disc version on my PS3 via HDMI? I’d imagine they’re fairly similar (other than the loading times on the disc version), but I’m not sure.
If they knew they were running into major bugs that would require any sort of delay, why would they send out the message that everything was on track?
As others have pointed out, the main reason Flash was so easy to develop for was the existance of the Adobe Flash programing interface. It was a big comfy environment with a lot of easy-to-use tools that people could use to animate quickly and create simple games easily. HTML5 doesn’t have that at all; it’s just a set…
What, no “immersive”? Lame.
The new MGO has been on my mind ever since the stories of Konami backing out of the AAA game market came about. I don’t have a whole lot of confidence in their dedication to keeping MGO running for any length of time now. Hopefully they won’t abandon it too early.
Or, they should’ve chosen option “B” and actually taken some time and effort to make sure what they were doing was reasonable. Knowing how Apple’s content policies neg discriminate against all interactive media, though, this seems fairly in line with what I’d expect.
“It’s not a glitch, it’s a feature!”
So, it’s pretty much a 3D first-person version of Videoball with only one ball and powerups?
I didn’t know they used Porsches as armor for carriers nowadays!
Maybe this signals they’re doing what I thought they should be: making a device that uses the current top-of-the-line mobile computing and graphics chipset in conjunction with their Wii U screen streaming tech to make a powerful hand-held console that can also be used as a TV-displayed set-top console. Using the…